Maul's Lightsaber is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 5 card pages of the Maul's Lightsaber persona fall under 4 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).
Cards
Maul's Lightsaber
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Maul's Lightsaber |
Tatooine |
Weapon |
destiny 1 |
First card of this persona |
Deploy on Maul. While on Maul, may not be stolen. May add 1 to Force drain where present. May target a character or creature. Draw two destiny. Target hit, and its forfeit = 0, if total destiny > defense value.
|
Maul's Double-Bladed Lightsaber
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Maul's Double-Bladed Lightsaber |
Reflections III: A Collector's Bounty |
Weapon |
destiny 1 |
New title; game text differs |
Deploy on Maul. Adds 1 to Maul's lightsaber combat total. May lose 1 Force to add 2 to Force drain where present. Twice per battle, may target a character. Draw two destiny. Target hit, and its forfeit = 0, if total > defense value. While on Maul, may not be stolen.
|
Darth Maul With Lightsaber
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Darth Maul With Lightsaber |
Theed Palace |
Character |
deploy 7, power 7, ability 6, forfeit 7, destiny 1 |
New title; game text differs |
Permanent weapon is •Maul's Double-Bladed Lightsaber (twice per battle, may target a character for free; draw two destiny; target 'hit,' and its forfeit = 0, if total destiny > defense value).
|
 |
Darth Maul With Lightsaber (V) |
Virtual Block 6 |
Character |
deploy 7, power 7, ability 6, forfeit 7, destiny 1 |
game text differs |
Permanent weapon is •Maul's Lightsaber (may target a character or creature for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value). Adds one battle destiny if with Qui-Gon. Immune to Eject! Eject!.
|
Lord Maul With Lightsaber
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Lord Maul With Lightsaber |
Virtual Set 8 |
Character |
deploy 6, power 7, ability 6, forfeit 7, destiny 1 |
New title; deploy 7 → 6; game text differs |
Permanent weapon is •Maul's Lightsaber (may add 1 to Force drain where present; adds 1 to your battle destiny draws here; may target a character for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value).
|
See also
References