Maul's Lightsaber (persona)

From SWCCG Wiki
Jump to navigation Jump to search

Maul's Lightsaber is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 5 card pages of the Maul's Lightsaber persona fall under 4 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).

Cards

Maul's Lightsaber

Image Card Set Type Stats Changes Game text
Maul's Lightsaber Tatooine Weapon destiny 1 First card of this persona Deploy on Maul. While on Maul, may not be stolen. May add 1 to Force drain where present. May target a character or creature. Draw two destiny. Target hit, and its forfeit = 0, if total destiny > defense value.

Maul's Double-Bladed Lightsaber

Image Card Set Type Stats Changes Game text
Maul's Double-Bladed Lightsaber Reflections III: A Collector's Bounty Weapon destiny 1 New title; game text differs Deploy on Maul. Adds 1 to Maul's lightsaber combat total. May lose 1 Force to add 2 to Force drain where present. Twice per battle, may target a character. Draw two destiny. Target hit, and its forfeit = 0, if total > defense value. While on Maul, may not be stolen.

Darth Maul With Lightsaber

Image Card Set Type Stats Changes Game text
Darth Maul With Lightsaber Theed Palace Character deploy 7, power 7, ability 6, forfeit 7, destiny 1 New title; game text differs Permanent weapon is •Maul's Double-Bladed Lightsaber (twice per battle, may target a character for free; draw two destiny; target 'hit,' and its forfeit = 0, if total destiny > defense value).
Darth Maul With Lightsaber (V) Virtual Block 6 Character deploy 7, power 7, ability 6, forfeit 7, destiny 1 game text differs Permanent weapon is •Maul's Lightsaber (may target a character or creature for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value). Adds one battle destiny if with Qui-Gon. Immune to Eject! Eject!.

Lord Maul With Lightsaber

Image Card Set Type Stats Changes Game text
Lord Maul With Lightsaber Virtual Set 8 Character deploy 6, power 7, ability 6, forfeit 7, destiny 1 New title; deploy 7 → 6; game text differs Permanent weapon is •Maul's Lightsaber (may add 1 to Force drain where present; adds 1 to your battle destiny draws here; may target a character for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value).

See also

References

  1. ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive