Matt Ward Party on Endor 2 (better much better)

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Matt Ward Party on Endor 2 (better much better) is the Light constructed list Matt Ward posted on DeckTech.[1]

Deck info

  • Player: Matt Ward
  • Published: 26 October 2000 (DeckTech)
  • Published title: Party on Endor 2 (better much better)
  • Format: Premiere - Death Star II
  • Side: Light
  • Starting Card: Rebel Strike Team
  • GEMP Importable deck: Download
  • Strategy: A deck in which scouts use the RST objective to have large force drain partys on Endor. Also, you win nearly every battle.

Decklist

Objective

Character

Weapon

Starship

Location

Effect

Interrupt


Original post

Party on Endor 2 (better much better)

  • Author: Matt "Darth Con" Ward
  • Published: October 26, 2000
  • Rating: 4.5
  • Description: A deck in which scouts use the RST objective to have large force drain partys on Endor. Also, you win nearly every battle.

Strategy

This deck formally used Baragwins, but it stunk.

My starting effects are normally squadron assignments, strike planning, your insight serves you well.

Beezer cancels reacts

Wedge awesome on ground and land

LSJK with Annie's stick and alone is a monster

Gen. Carl takes with strike planning and is awesome in ship

Lt. Blout and Craken put in their ship for strike planning or use to kill ISB

Wuta site searcher

Corp. Midge force drain adder

Crix strike planning and scout searcher

Corp. Ken =2 deploy for bad guys

Brooks Landspeed 2 and adds imunity

COK take able with Gen. Crix

Tycho Celchu spy and pilot

Greeve good scout with or without A280

Insertion Planning it's good. 5 works don't laugh

Tranmission Terminated is for Visage since Honor is useless

A280 is awesome

Well ya get out Gen.s With strike planning. Then get out COK, he gets Wuta, Wuta gets sites , you control sites, you flip You win.

Deck by Deck

Ralitair Get Close Air Support and then deploy to endor. When ya flip. Your force drains may not be modified or canceled. Then force dain them for the win.

Hunt Down

Close Air Support is awesome if they give you a full-fledged assault. Wait with Obi and Luke with stick until they lose duel cards. Drain and run, then battle. Play smart.

Court get Honor out then drain don't go there. If they want you they got to come to you. Close air will make sure trhey don't get the upper hand on Endor.

BHBM kill vader with Close Air Support and your non Luke souts then go kill E.P. Easy

Endor Ops. Ha The second feature of IP will kill them if they are bikers. Close air is just going to give them no chance.

This deck is fun and good. Be smart and you will win.]

Original card list

As posted on DeckTech
Obj RST/Garrison Destroyed Characters Wedge Antilles, Red Squadron Leader Luke with Lightsaber General Carlisian Orrimarko Lieutenant Blout Colonel Cracken Wuta Daughter of Skywalker Corporal Midge Luke Skywalker, Jedi Knight Obi-Wan with Lightsaber x2 Major Panno General Solo General Crix Madine Corporal Kensaric Segeant Brooks Carlson Chewbacca of Kashyyk Tycho Celchu Lieutenant Greeve Corporal Beezer Sites Rendezvous Point Endor Endor Hidden Forest Trail Endor Back door Endor Great Forest Endor Rebel Landing Site(Forest) Starships Green Squadron 3 Spiral Gold Squadron 1 Red Squadron 1 Tala 1 Tala 2 Red Leader In Red 1 Interupts Heading For the Medical Frigate Rebel Barrier Transmission Terminated Rebel Leadership Insertion Planning x5 Star Destroyer Out Of Commission Effects Uncontrollable Fury Your Insight Serves You Well Menace Fades Close Air Support x2 Battle Plan Squadron Assignments Insurrection Strike Planning Projection of a Skywalker Traffic Control Wise Advise Green Cards Anakin's Lightsaber A280 Sharpshooter Rifle


See also

Sources

References

  1. ↑ Party on Endor 2 (better much better), DeckTech (Matt "Darth Con" Ward, 26 October 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.