Keith Watabayashi Seattle Washington 4-15-00 (tournament report)

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Keith Watabayashi Seattle Washington 4-15-00 (tournament report) is the tournament report Keith Watabayashi posted on DeckTech on 16 April 2000 about April 2000 Seattle tournament.[1] Keith Watabayashi went 4–2 at a tournament in Seattle on 15 April 2000 with a Falke-style Hidden Base and a 'Teacher'-style Hunt Down, losing to Charles Hickey and Peter Sundholm.

Report info

Games

Games as the author describes them; margins are as stated in the report.

Round Opponent Author's deck Opponent's deck Result Margin
1 Cory Pritchard Light Falke-style Hidden Base cheap character swarm Win (opponent's first tournament) +37
2 Doug Taylor Dark 'Teacher' anti-main Hunt Down Throne Room X-wings Win (Taylor carried a 'bounty' (3 Reflections packs)) +26
3 Douglas Harvilla Dark 'Teacher' anti-main Hunt Down Profit mains Win +6
4 Charles Hickey Light Falke-style Hidden Base RallOps Loss −14
5 Ghery Pettit Light Falke-style Hidden Base Hunt Down on Endor Win +11
6 Peter Sundholm Dark 'Teacher' anti-main Hunt Down Hidden Base Freighter Captains Kessel Run Loss −30

Original report

seattle-washington-4-15-00

  • Author: Keith "Gen" Watabayashi
  • Published: Apr 16, 2000
I've decided to name this tourney report 'Keith HATES Kessel Run' You'll find out why later. Anyway, I've been playing Speeder Ops since the Grand Slam in December (the deck only lost 3 times). I wanted a new deck for states next week and I decided to bring a experimental Falke-style Hidden Base to this tourney to see how it does. My dark deck was decided weeks ago. A 'Teacher' style Hunt Down that starts IAO and the only locations are the starting ones, E:DB, a DS:DB with the main power coming from BO and CHYBC! I also packed it full of anti-main interrupts. My deck choices are as follows: LS-A Falke-Hidden base  : DS-A 'Teacher' Anti-main Hunt Down Game 1-My LS V.S. Cory Pritchard's DS cheap character swarm? I start HB stuff and Haven (So I can concentrate force use on my characters). He starts Endor:Forest Clearing His first turn he deploys a Imperial Squad Leader alone to the Clearing. It's now that he tells me this is his first tourney. My opening hand has no ships but it has EPP Obi, Melas, and DTF. Short on force I just dump Melas and DTF battle and clear the site out, I draw EPP Leia and say go.He drops two more sites. Lt. Comm. Arden goes to one and some of those pilots from Dagobah to Melas's site. He battles, I lose Melas he loses a one of the pilots leaving him with no destiny draw, and says go. I drop EPP Obi to the Dagobah guys battle, clear the site. I draw some ships and say go. (I've been dropping systems every turn). He drains, draws his whole force pile and says go. I drop my last system, Falcon with Capt. Hand and Wedge to Coruscant. EPP Leia and Webb go to Arden. Battle, he draw a site, Arden and two more. I flip and it's his turn. He drops some more cheap imperials and some Ties armed with canons to some system, and says go. I want to win by a lot (cause I'm mean) so I signal for Kessel Run, deploy it and Target Han at Coruscant. Since I have a big hand and no Traffic Control, I move Webb to the scrub imperials and say go. His turn he battles and I lose Webb and 4 more, all from my hand leaving me with 9 cards in lost pile and 3 in my hand. As I complete the Kessel Run I drain while he doesn't (HB). I complete the run for a 8 force retrieval and drains win it from there. FW +37 The Good:Having a fun relaxing first game. The Bad: My LS wasn't working the way it was supposed to,so now I have little faith in it. (Good thing I played a newbie) Game 2--My DS V.S. Doug Talyor's Throne Room X-Wings. He starts normal Throne Room, I start HD stuff and Crush. Doug is an awesome guy and he's high up the decipher ladder, so he's got a 'bounty' on him or something. What that basically means is if I beat him I get 3 packs of Reflections. So now there's extra pressure:) His first turn he looks for a Nudj, and finds none! I go through his deck and see x-wings, a few EPPs and no SA. Doug drops a Nudj and draws. We both lose to Visage. My opening hand rocks. Since I started Crush I wasn't sure if I was going to be able to draw my 2 locations, they're both there, as well as Bubo! I drop my two sites and Bubo to the farm. The Nudj is eaten, move Bubo to the swamp and draw Vader, ZiMH and BiHT. Cool. Doug drops Hoth command center and Incom Cor.. Melas and a Bothan Spy cancel Visage. I Twi'Lek for CHYBC, deploy it, draw both my walkers and say go. Doug drops Coruscant, two X-wings, and Oola.She has to die! Is my first thought. Doug moves his alien crew to the Executor DB, trying to get to the DS:DB. My turn, I drop Vader and flip, drop Blizzard 2 and Ozzel to the DB. I battle, the spy and Ozzel die. I move Vader to the Executor. Doug drains and moves all his people to DS:DB. I deploy Tempest 1 with Arnet, and another Visage.Battle with Arnet, all of Doug's alien crew dies. I save force and say go. Doug drains and draws. I have enough force, down comes ZiMH and BiHT to Coruscant (at -2 each)! Battle, I draw a 6 and 5, Doug plays Organized attack, loses the two wings and some more. On his next turn Doug draws, then 'Terminates' Visage. My turn Mara goes to the Farm to drain and I draw two dreadnaughts and a couple of pilots. Doug deploys 3 more X-wings and says go. I drain and battle the X-wings, retrieving the Visage with a First Strike. I draw high, Doug loses everything. His next turn he drops Tantive 4 and EPP Han, mutters about some plan and says go. I activate to the retrieved Visage, drain, deploy a dreadnaught and DS-61-3. Battle, draw the Visage and a 1, Doug loses everything again and yet more cards. From here on out I drain him to death. FW+26 The Good:Playing Doug, (he's a great guy) locking him up everywhere, and getting 3 Reflections packs (they weren't great). The Bad:Beating a friend, just seeing Oola hit the table bugs me. Game 3--My DS V.S. Douglas Harvilla's Profit Mains. Doug starts Profit stuff (with EPP Han I might add) and Goo Nee Tay. I start HD stuff, IAO and Mara alone in the chamber. My opening hand has no Vader but it's all good. I drop the Executor DB, Mara's Saber and move out of the chamber. I draw Vader and a DLOTS. Doug drops KFC to the chamber and says go. I drain, then he frees Han. I'm thinking 'This is too easy.' (I've been screwed by Doug before so now I'm cautious). I drop DLOTS, battle. choke KFC and Han dies. the Obj. flips. I draw and Doug loses to Visage. His turn he deploys the Entrance Cavern with Orimaarko and Yoxgit there. then he deploys Uncontrollable Fury on Vader! ARRGHH! He draws and says go. I drain with Mara, drop a walker and a pilot to the Entrance caver, battle and I draw low. Doug loses Yoxgit and I lose the pilot. Vader moves over and I lose 2. Doug Deploys Master Luke, flips the obj. battles and kills Mara, moves Orrimaarko and says go. I drop a pilot to the walker, return Vader to my hand getting rid of fury and say go. Doug deploys Boushh, cancels Visage, then drops Ben Kenobi with stick and EPP Han, flipping his Obj. and moves everyone to the same site. I drop CHYBC so Boushh can't drain, then drop Tarkin and DS-61-2 to Mos Eisely. Doug makes me lose to the Obj. drops ECC Chewie then spreads out, with Luke and Orrimaarko at one site, Ben, Han, and Chewie go to another. I have a DLOTS in hand and his stick, but can't decide what to do. I decide to wait a turn and drop Mara to Boushh. Since I'm ahead Doug at this poing, I lose 2 to deploy Visage, then battle, getting retrieval from his DTF and my FS. I play Put all Sections on Alert, and Leia can't draw destiny. Doug Smoke Screens or something, but Mara is gone first, Visage dies, and so does Leia. From here Doug and I are racing, but I'm barely winning since Mara drained for a lot early on. Doug eventually spreads to Mos Eisely with Ben and Han. I finally drop DLOTS and saber, battle, choke Han, Ben is lost. The game is mine from here on out. With me draining and him not, I take the game by a measly 6. FW+6 The Good:Beating one the best local players, cutting it close was very suspensful! The Bad:Uncontrollable Fury, the Visage re-deployment not working. Game 4--My LS V.S. Charles Hickey's RallOps. I start HB with Haven Hickey starts Raltiir and Security Precautions This game wen rather slow, me setting up while Hickey does likewise. He flips with Arden, DS-61-2, and an At-ST pilot. I don't remember too much detail about this game but here are the highlights:I flipped his Obj. back several times, making good use of shuttleing. Hickey dropped a bunch of ships to probe and drained me for 6 in space at one point. I canceled Search and Destory by battleting Arden with Orrimaarko at the swamp. Charles battled against Capt. Han in the Falcon and Tantive with ZiMH and Devastator. I reacted with the spiral, winning the battle and killing devastator, then I deployed Legendary Starfighter on the Falcon. I emptied the Falcon, and Charles ahd to lose two for the rest of the game! Charles deployed AAA, and I end up losing like 8 cards to it. Charles out-played me, and when he probed my base (Endor) I lost. FL-14 The Good:Flipping his Obj. back like 7 times, and the empty Falcon slowly poking him. The Bad: Raltiir adding to his destiny, AAA. Game 5--LS V.S. Ghery Petit's HD on Endor Ghery starts Security Precautions I start my normal stuff Trans term first turn, then Ghery draws. I get a system and deploy Tatooine. Draw Falcon, Melas, and Kessel Run. Ghery drops Vader and Mara to a Ewok Village, draws. I drop more systems, more ships and draw 2 Trans. Term, cool. Ghery pays 3 to my Battle Planto drain, then drops Back Door, Jabba there and bunch of deploying moving goes on, by the end of his turn he has Tarkin,Vader, and Davin Felth at the Ewok place, with Jabba and Mara at Back door. I drop the last of my systems, EPP Obi and Jeroen Webb go pay Jabba/Mara a visit, while EPP Luke in Falcon goes to Coruscant, jacking up deployment.Obi battles, hits Jabba, then gets 'beaten' by Mara. I lose by a bunch but luckily I have a Houjix in hand and use it for my own battle. On his turn I flip, cancel another Visage. He deploys Search and Destroy, and I'm afraid. But he forgets it's there and moves everyone over to Obi's site in an effort to get him off Endor, and cancels his own SAD! He groans, and draws. Right now I am causing his imperials to come out for more, but Luke can't drain because the HD is flipped!! ARRGH! Oh well. I spred thing, just waiting for a ship beatdown (that never comes) and get set up for Kessel Run. Ghery deploys Visage, I cancel (with my 3rd Trans. Term, hell yeah)! Ghery finally deploys a ship (DSSD) to Tattoine and probes, nope. I drop Falcon, Capt.Han, and Chewie to the DSSD. Battle, he loses the ship and 2 more. Melas is 1 turn away from completing the Run.Ghery drops ZiMH to Endor and probes, getting the base. I lose 8 force, then he draws. I drop some ships, battle and he loses Zuckuss and 1 more, I complete the Kessel Run and retrieve the lost 8 from SP.Ghery can finally drain me and he's down to six cards. I have one car left in hand, Wedge, and DTF is out. I drain Ghery down to one, then Wedge and battle, retrieving my 1 and he loses his last card. FW+11 The Good: The canceled Search and Destroy, the battle with the Falcon, completing the Kessel Run. The Bad: Having to Houjix on my own battle, him finding my Hidden base on his 2nd probe. Game 6--My DS V.S. Peter Sundholm's HB Freighter captains Kesse Run All I'm going to say about this game is that I think the Freigter Captain/ Y3 transport lockout is very cheap and not fun to play :P FL-30 That's it, hope you enjoyed it, and my Dark deck now has a secret plans:) Keith 'Gen' Watabayashi

See also

Sources

References

  1. ↑ seattle-washington-4-15-00, DeckTech (Keith "Gen" Watabayashi, 16 April 2000). Preservation copy: GitHub Pages.