Joe Horbey Horbey s Speed Profit

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Joe Horbey Horbey s Speed Profit is the Light constructed list Joe Horbey posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Location

Effect

Interrupt


Original post

Horbey s Speed Profit

  • Author: joe "brangus" horbey
  • Published: August 21, 2000
  • Rating: 4.0
  • Description: This deck can cause alot of early damage while still being able to adapt later on in the game.

Strategy

This deck counters pretty much everything out there right now. It can drain and cause damage really fast, while still being able to protect han later in the game. The ideal start is Ben+Luke+Gift...and it is not hard to do with this deck as you have several tunnel visions to grab what you need.

Specs

VS. RALops

The fast drain is too much for a ralltirr deck to handle. By the time they flip ralltirr, (turn 3-4), you will have caused major damage through drains and the objective. From there, simply get the shuffle going with your mains and drain with sabers and at the cantina. Your maximuim damage with Ralltirr flipped is 7, 11 if not. I usually just leave ralltirr alone unless they try to get the decree working, in which case you stop them with Home 1+Wedge+Bacta Tank. They will most likely have a battle ground system to set it up...and that's where you deploy. Not many Ralltirr decks pack Death Star or Coruscant for decree. If they do manage to get decree going on you, bunch your guys together on tatooine, and nabrun them as a horde to ralltirr with OTE out. You should win this matchup.

VS. TIE's

Follow the same strategy as Ralltirr, except don't deploy to space because it's suicide. Your early damage should provide the jump you need in the drain race. This will be tough, but you should win this matchup.

VS. BHBM

I usually don't deploy Master Luke until my opponent has commited his vader to a planet...in which case I give him Luke and avoid battles. I really don't think this deck is strong vs. profit so you should win this easily. Nail vader/emperor with Lost In The Woods. Not much strategy explanation needed.

VS. Hunt Down

Protect your Han at all costs this game. You have plenty of protection via dodge, narrow escape, bacta tank, and ben kenobi. Try to nail Vader with a Lost In The Woods and you should seal it.

I think this is probably the most stable light side right now. Not alot can beat it besides a very focused ground deck with alot of characters and a lot of blue.

Original card list

As posted on DeckTech
Start(8) You Can Either Profit By This/Or Be Destroyed Tatooine Jabba's Palace Jabba's Palace Audience Chamber Han With Heavy Blaster Heading For The Medical Frigate Insurrection Wise Advice Your Insight Serves You Well Locations(8) Home 1 Docking Bay Hoth Echo Docking Bay Tatooine Cantina x2 Tatooine Mos Eisley x2 Characters(15) Ben Kenobi x4 Master Luke x4 EPP Leia x2 EPP Han x2 ECC Lando ECC Chewie Tawws Khaa Wedge Antilles Weapons(4) Luke's Lightsaber Obi's Lightsaber Starships(1) Home 1 Interrupts(20) Dodge x3 Narrow Escape Lost In The Woods x2 Tunnel Vision x3 Sense x4 Control x3 Gift Of The Mentor x3 Nabrun Leids Effects(4) Bacta Tank Order To Engage What Are You Trying To Push On Us? x2


See also

Sources

References

  1. ↑ Horbey s Speed Profit, DeckTech (joe "brangus" horbey, 21 August 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.