Imperial Enforcement
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Players Committee / Virtual — not a Decipher card.
| Title | Imperial Enforcement |
|---|---|
| Side | Dark |
| Type | Effect |
| Set | Virtual Set 1 |
| Publisher | Players Committee |
| Era | Virtual Modern |
| Rarity | U1 |
| Uniqueness | Unique |
| Destiny | 5 |
| GEMP ID | 201_30 |
| Versions | Virtual Modern — this page (201_30) |
| Printed title strip | Imperial Domination |
| Errata mark | E3 |
| Copyright line | TM & © 1996 LUCASFILM LTD. TM, ® & © 1996 DECIPHER INC. |
Imperial Enforcement is a Dark Effect from Virtual Set 1.
Card Text
Deploy on table. You may initiate battles for free. Once per turn, if you just drew a character for destiny, may take that card into hand to cancel and redraw that destiny. Canceled if your non-Imperial character (or starship) on table. [Immune to Alter.]
Lore
When Vader's forces impose the New Order upon a region, Rebel resources and lifelines are quickly eliminated.
Rulings
- Mara Jade, The Emperor's Hand (for example) does not make this Effect canceled.[1]
- Imperial starships (Dark starships with no allegiance icon such as Independent, Republic, etc) do not make this Effect canceled.
Pulled by
Sources
- Virtual Set 1 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Dark: Imperial Enforcement. Preserved copy: Internet Archive
- Scomp Link Access Card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive
References
- ↑ Scomp: Imperial Enforcement; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive