Icebreath Vigilante

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icebreath Vigilante is a Dark constructed list published on Game Players Network.

Deck info

  • Player: icebreath
  • Published: 28 July 2004 (Game Players Network)
  • GPN category: Standard
  • Format: Premiere - Original VS6
  • Side: Dark
  • Starting Card: Jabba's Palace: Audience Chamber
  • Starting Interrupt: Prepared Defenses
  • Starting Effect: Fear Is My Ally
  • Strategy: Jabba's Palace: Audience Chamber
  • GEMP Importable deck: Download (omits Darth Vader (V) (Virtual Set 1), Krayt Dragon Bones (V) (Virtual Set 4), Ability, Ability, Ability (V) (Virtual Set 6), Jabba's Influence (V) (Virtual Set 6), Imperial Domination (V) (Virtual Set 4), Blaster Rack (V) (Virtual Set 1), Image Of The Dark Lord (V) (Virtual Set 4), A Dark Time For The Rebellion (V) (Virtual Set 4): not in GEMP)

Introduction

Just look at it, will you? >;)

Decklist

Character

Weapon

Starship

Location

Effect

Interrupt

The post names no Defensive Shields.

Notes

  • Many unique cards are posted in multiples (Mara Jade x4, Darth Vader (V) x3, Emperor Palpatine x4, DS-61-2 x2, Stormtrooper Garrison x7, Mara Jade's Lightsaber x3, Maul's Sith Infiltrator x3, Imperial Domination (V) x2); dested as posted. The author says it was designed at 7 a.m. on little sleep.
  • The draft had split 'Ability, A, A (V)' into three lines; it is one Ability, Ability, Ability (V) (Virtual Set 6).
  • Original-era (V): Darth Vader (V) x3 and Blaster Rack (V) (VS1); Krayt Dragon Bones (V), A Dark Time For The Rebellion (V) x2, Imperial Domination (V) x2, Image Of The Dark Lord (V) (VS4); Ability, Ability, Ability (V) and Jabba's Influence (V) (VS6). The draft had dropped the (V) on Krayt Dragon Bones, A Dark Time, Imperial Domination and Image Of The Dark Lord.
  • Posted 'Mara Jade' dested Mara Jade, The Emperor's Hand; 'Force Lightening' Force Lightning; Drop! is the Coruscant Effect.

Strategy

Lessee... this thing has just been designed at 7 in the morning by two guys who only have about 6 hours of sleep between them, so bear with me. Main strategy behind this deck is to utilize the main battle retrieval cards: Scum & Villainy, Imperial Domination (V), AAA (V), and First Strike. The deck is also, as you can see, fairly high destiny.

To start off with... pull locations and effects like crazy, start dropping the appropriate characters to wherever you need 'em (Palpy to the AC, Vader and DS-61-2 to Raithal aboard Infiltrator, Mara as a beats character). Your main on-table character base is going to consist solely of Vader, Mara, and Palpy, with (hopefully) DS-61-2 backing up Vader on the Infiltrator. This gives you a good spread of characters that you can use with both Scum & Villainy and ImpDom (V). Stormy Garrisons are mainly in here as high-destiny Imperials (for retrieval purposes with ImpDom), and sometimes as backup for Mara beats if needed.

Beyond that... not much strategy. Drain at your two battlegrounds (JP:AC and Raithal) and at Holotable, use Mara beats consistently to keep retrieval going... and have fun. Basically, ECF and I designed this with one purpose in mind: to see the expression on the opponent's face when this actually gets pulled off! >:)

Enjoy!

David Kangas

Shadow 31

Endor Flight Leader

Vancouver, WA

See also

Sources


References