Evan Walker Throne Rooms v 2 0 (Mains on speed)

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Evan Walker Throne Rooms v 2 0 (Mains on speed) is the Light constructed list Evan Walker posted on DeckTech.[1]

Deck info

Decklist

Character

Weapon

Starship

Location

Effect

Interrupt

The post also lists 1x Grabber, which matches no known card; it is shown as posted and counted in the published total.

Original post

Throne Rooms v 2 0 (Mains on speed)

  • Author: Evan "EvO" Walker
  • Published: April 1, 2001
  • Rating: 3.5

Strategy

strategy

There really isnt much. Most people know how to play throne room mains. In the early game, try to get Goo Nee Tay up as early as possible along with Honor if needed. You can fetch an early Honor against Court or Hunt Down with Insight. SAC is always fun... You should draw a 2/0 in the opening hand and maybe a little guy to deploy to the Home One Docking Bay.

matchups

Court/MKOS . Deploy to the audience chamber ASAP. You have senses to prevent barriers and None Shall Pass. Abyssins can be a real pain in the @#$% cause they keep coming back. Most MKOS decks dont run much space. Set up with Home One and Falcon with just han on it, or if you're not expecting much, put lando on it. Against court, i usually station the super falcon because they can pull the ships from their deck.

Hunt Down

Honor is hella important. I use courage to help w/ duels, and if i don't have it i can try to sense. Most hunt downs run docking bays, so the portals can help. A lot of hunt downs (and BHBM) pull rendili, and i usually set up shop there w/ home one and the falcon. Battle plan helps too. get Goo Nee Tay up quickly.

BHBM BHBM isn't too strong around here, so i don't know too much about it... I can see where this can be harder than Hunt Down since they are fast and normally carry some heavy SAC. Use Jedi Luke early to your advantage at the docking bays for great activation. Choose battles wisely so as not to loose to Insignificant.

TIES Set up at Wakameeli (sp?). alter the seinar fleet systems. if you fail, aim high will slow them down more. they'll be paying 5 force if they want to retreive when they play a TIE.

uhh i guess thats it.

Thanks for the reviews.

Original card list

As posted on DeckTech
Starting (5) Throne Room Heading for the Frigate Insurrection Staging Areas Your Insight Servers You Well Locations (9) Home One Docking Bay Hoth Docking Bay Tatooine Docking Bay Rendezvous Point Tatooine Obi-wans Hut Home One War Room Dagobah Yodas Hut Endor Chief Chirpas Hut Hoth War Room Characters (16) Admiral Ackbar First Officer Thaneepsi Tawss Orrimaarko Lt. Blount Luke Skywalker, Jedi Knight x2 Luke with Lightsaber Ben Kenobi Obi Wan with Lightsaber Leia with Blaster Rifle Han with Heavy Blaster Captain Han Solo Lando with Vibro Axe Weapons (2) Lukes Saber Obis Saber Starships (2) Falcon Home One Effects (7) Order To Engage Honor of the Jedi Grabber Battle Plan Squad. Assignments Goo Nee Tay Wise Advise Interrupts (19) Sense x4 Alter x2 Signal x2 Courage of a Skywalker Fallen Portal x2 Rebel Barrier (japanese...mwahaha) Clash of Sabers Weapon Levitation Gift of the Mentor Tunnel Vision x2 Sorry About the Mess Transmission Terminated


See also

Sources

References

  1. ↑ Throne Rooms v 2 0 (Mains on speed), DeckTech (Evan "EvO" Walker, 1 April 2001). Preservation copies: Stephen Skilton; GitHub Pages.