Dooku's Lightsaber (persona)

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Dooku's Lightsaber is a persona: every card that represents this weapon counts as the same weapon, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 3 card pages of the Dooku's Lightsaber persona fall under 1 card title, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).

Cards

Dooku's Lightsaber

Image Card Set Type Stats Changes Game text
Dooku's Lightsaber Virtual Block 9 Weapon destiny 1 First card of this persona Deploy on Dooku or a [Separatist] character of ability > 4. Adds 1 to this character's duel and lightsaber combat totals. May add 1 to Force drain where present. May target a character for free. Draw two destiny. Target hit, and its forfeit = 0, if total destiny > defense value.
Dooku's Lightsaber Virtual Set 0 Weapon destiny 1 game text differs Deploy on Dooku or a [Separatist] character of ability > 4. Adds 1 to this character's duel and lightsaber combat totals. May add 1 to Force drain where present. May target a character for free. Draw two destiny. Target hit, and its forfeit = 0, if total destiny > defense value.
Dooku's Lightsaber (AI) Virtual Set 0 Weapon destiny 1 Same title, stats and text (reprint or new image) Deploy on Dooku or a [Separatist] character of ability > 4. Adds 1 to this character's duel and lightsaber combat totals. May add 1 to Force drain where present. May target a character for free. Draw two destiny. Target hit, and its forfeit = 0, if total destiny > defense value.

See also

References

  1. ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive