Diversionary Tactics (V) (Virtual Set 12)

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Players Committee / Virtual — not a Decipher card.

Info
TitleDiversionary Tactics (V)
SideLight
TypeUsed Or Lost Interrupt
SetVirtual Set 12 (Original)
Rarity[[Rarity|]]
UniquenessUnique
Destiny
card_uidvs12o
Versionvirtual
PrintingsVirtual Set 12 (Original) (slip 08) — this page
Decipher printing: Diversionary Tactics. Modern / Block-era Virtual packaging may differ; this page is the Original-era Remaster slip from Virtual Set 12.

Diversionary Tactics (V) is a Light Used Or Lost Interrupt from Virtual Set 12 (Original).

Card Text

USED: Target one piloted starship at a system. That starship is hyperspeed -1 for remainder of turn. LOST: If you have two unique (*) piloted Rebel (or Republic) starfighters in battle at a system, draw destiny. Exclude one starship from that battle if destiny < 4.Game text transcribed from VirtualCards12.pdf slip (local Remaster PDF; CDN + IA Sources). Official text as of January 9, 2007. ICON KEY letters/triangles expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle; grabber and maintenance-cost icons named when present). Uniqueness bullet shown as (*). Other slip icons named when clear (permanent weapon, Episode I, Force, set symbols, Republic, Endor, Hoth, Death Star II, Coruscant, Special Edition, Virtual Set 3/9). Slip icon after Rebel named as Republic.

Lore

Notes

Virtual Original-era printable slip (Virtual Set 12 / Martyrs & Magistrates). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.

See Also

Sources