Darth Hoth The Empire's Deal With Scum
Darth Hoth The Empire's Deal With Scum is a Dark constructed list published on Game Players Network.
Deck info
- Player: Darth Hoth
- Published: 4 December 2003 (Game Players Network)
- GPN category: Theme/Fun
- Format: Premiere - Original VS1
- Side: Dark
- Starting Card: This Deal Is Getting Worse All The Time
- Strategy: This Deal Is Getting Worse All The Time
- GEMP Importable deck: Download (omits Blaster Rack (V) (Virtual Set 1: Legacy): not in GEMP)
Introduction
Dark Deal deck using Imperials and Bounty Hunters to get some high damage going.
The published list has 62 cards.
Decklist
Notes
- The posted They Must Never Again Leave This City (a Dark Effect) had been linked to They Will Be Lost And Confused, the back of a Light Objective; the row now links the posted card.
Strategy
First I want to thank icebreath for the inspiration for the space package.
first action: Use Mobilization Points combo to pull Executor. For the second action, pull the Interrogation Room and Upper Plaza Corridor.
first turn: activation-3. Use the objective to pull Bespin. If you see TMNALTC, use We're The Bait(V) to pull it. Deploy Executor for free using it. Deploy the two sites.
The rest of the game is pretty much spent just setting up and then holding Dark Deal and Occupation.
a few card choices:
Interrogaion Array-good for direct damage
Mandalorian Armor-put it on Lando to keep him hanging around
OS-72-10-great when on Obsidian 10
All Too Easy-I have 3 sabers, might as well use them and freeze someone to get the force loss from PIDAIAF
Vader's Bounty(V)-Fett and Vader are great together and adds to Fett's weapon destiny
Interrogation Room-even more direct damage
Obsidians-hold Cloud City very well
Mist Hunter(V)-reduce opponent's destiny draws
Vengeance-just in case I need to move the TIEs to Bespin
Thanks for looking, and, hopefully, reviewing.
See also
Sources
- The Empire's Deal With Scum (Wayback, 20051102154456)
- GPN Star Wars Decks page 14 (Wayback, 20050430203312)