Corporal Derdram (V) (Virtual Set 5)
Players Committee / Virtual — not a Decipher card.
| Title | Corporal Derdram (V) |
|---|---|
| Side | Dark |
| Type | Character |
| Set | Virtual Set 5 (Original) |
| Rarity | [[Rarity|]] |
| Uniqueness | Unique |
| Destiny | 2 |
| Power | 3 |
| Ability | 1 |
| Deploy | 2 |
| Forfeit | 4 |
| card_uid | vs5o |
| Version | virtual |
| Printings | Virtual Set 5 (Original) (slip 31) — this page |
Corporal Derdram (V) is a Dark Character from Virtual Set 5 (Original).
Card Text
While at an Executor site, may use 1 Force to place a just lost non-unique smuggler (and all copies of that card in opponent's Lost Pile) out of play. At same non-docking bay site, opponent may not deploy Jar Jar or spies.Game text transcribed from VirtualCards5.pdf slip (IA Wayback). Official text as of December 4, 2006. Triangles (A/C/S/X ICON KEY letters) expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle). Uniqueness bullet shown as (*). Other slip icons named when clear (lightsaber, permanent weapon, Independent, Episode I, maintenance, Rebel, Jedi).
Lore
Notes
Virtual Original-era printable slip (Virtual Set 5 / A Dark Time). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.
See Also
Sources
- VirtualCards5.pdf (Internet Archive, 24 October 2007) — Official text as of December 4, 2006; slip 31
- Decipher base: Corporal Derdram