Commando Training (V) (Virtual Set 12: Martyrs & Magistrates)
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Players Committee / Virtual — not a Decipher card.
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| Title | Commando Training (V) |
|---|---|
| Side | Light |
| Type | Effect — None |
| Set | Virtual Set 12: Martyrs & Magistrates |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unique |
| Destiny | 4 |
| GEMP ID | 1112_5 |
| Versions | Decipher — Commando Training (8_36)Virtual Original — this page ( 1112_5)Virtual Legacy — Commando Training (V) (Virtual Block 3) ( 1230_85)Virtual Modern — Commando Training (V) ( 227_6) |
For the Decipher card this slip modifies, see Commando Training. Code OVS12 · GEMP id 1112_5.
Commando Training (V) is a Light Effect (None) from Virtual Set 12: Martyrs & Magistrates.
Card Text
Deploy on table. Ben Kenobi is deploy +1. Your C-3PO, Lando, and Rebels (except [Death Star II] Jedi) ignore location deployment restrictions (and “power -1”) in their game text and apply their Endor deployment modifiers at any location. Once per game, may deploy a [Virtual Set 3] Effect from Reserve Deck; reshuffle. (Immune to Alter.)
Lore
Han’s Rebel strike team on the forest moon of Endor was highly trained in the use of blasters and explosives.
Sources
- VirtualCards12.pdf (Players Committee Remaster sheet, Internet Archive 24 October 2007) — official text as of 9 January 2007; slip 05. Slip image and game text from this sheet.
- Lore and art: the printed Decipher card, Commando Training.
- Full-card remaster: Virtual Set 12: Martyrs & Magistrates (fan reconstruction, 2026).