Chris Wodicka Super Skrillings

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Chris Wodicka Super Skrillings is the Dark constructed list Chris Wodicka posted on DeckTech.[1]

Deck info

Decklist

Character

Starship

Location

Effect

Interrupt


Original post

Super Skrillings

  • Author: Chris "Wedge231" Wodicka
  • Published: March 16, 2000
  • Rating: 3.0
  • Description: Skrilling beatdown.

Strategy

Start Audience Chamber and Well Guarded. Without Well Guarded, you'd be Grimtaash bait. Use Audience Chamber text to get Pote Snitkin out. He'll make Skrilling power 4. Beatdown with Skrillings. Mosep and Gallid will help your drains. Try to use a Twi'lek to get Scum and Villainy. It will make your Skrillings deploy 1, power 4, forfeit 3 cards. Get Occupation out with a few ships to Tatooine. Odds will be fairly high and you'll usually draw 4's for destiny. Towards end of game, try to use Abyssin Ornament for massive retrieval. Den of Thieves can cancel drains and First Strike/Scum and Villainy will provide retrieval. Might have some trouble against SAC.

Original card list

As posted on DeckTech
Locations (10) Jabba's Palace Audience Chamber (sl) Tatooine Lars' Moisture Farm Tatooine Jundland Wastes Tatooine Cantina Tatooine Tusken Canyon Tatooine Jabba's Palace Droids Workshop Jabba's Palace Entrance Cavern Jabba's Palace Rancor Pit Jabba's Palace Dungeon Characters (29) Skrilling x25 Mosep Gallid Pote Snitkin x2 Starships (5) IG-88 in IG-2000 Zuckuss in Mist Hunter Bossk in Hound's Tooth Dengar in Punishing One Boba Fett in Slave I Interrupts (5) Twi'lek Advisor x2 (si) Abyssin Ornament x3 Effects (11) 3,720 to 1 x3 No Bargain Well Guarded (se) Den of Thieves Tatooine Occupation Secret Plans Security Precautions Scum and Villainy First Strike


See also

Sources

References

  1. ↑ Super Skrillings, DeckTech (Chris "Wedge231" Wodicka, 16 March 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.