The Hyperdrive Generator's Gone / We'll Need A New One (V)

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Players Committee / Virtual — not a Decipher card.

Info
TitleThe Hyperdrive Generator's Gone / We'll Need A New One (V)
SideLight
TypeObjective
SetVirtual Set 10
RarityU
UniquenessUnrestricted
Destiny0
card_uid210_25
Versionvirtual
PrintingsVirtual Set 10 — this page

The Hyperdrive Generator's Gone / We'll Need A New One (V) is a Light Objective from Virtual Set 10.

Card Text

0 side — The Hyperdrive Generator's Gone

Deploy City Outskirts, Watto's Junkyard, and Credits Will Do Fine. {For} remainder of game, you may not deploy cards with ability except unique (•) aliens, Republic characters, [Republic] starships, and [Episode I] Jedi. Your Destiny is suspended. You lose no Force from [Reflections 2] objectives. {While} this side up, once per game may take an [Episode I] system into hand from Reserve Deck; reshuffle. Unless present with Qui-Gon, Maul is immune to attrition. {Flip} this card if there are four or more cards beneath Credits Will Do Fine. We'll Need A New One: {While} this side up, your unique (•) Republic characters are power +1 and forfeit +2. Aliens may not have their deploy cost modified to Tatooine locations. Whenever you complete a non-substituted battle destiny draw, may retrieve 1 Force (Force retrieved in this way may be taken into hand.) Once during opponent's turn, if Queen's Royal Starship at a system, may activate up to 2 Force. During your control phase, opponent loses 1 Force for each battleground occupied by Amidala or Jar Jar.

7 side — We'll Need A New One (V)

The Hyperdrive Generator's Gone: Deploy City Outskirts, Watto's Junkyard, and Credits Will Do Fine. {For} remainder of game, you may not deploy cards with ability except unique (•) aliens, Republic characters, [Republic] starships, and [Episode I] Jedi. Your Destiny is suspended. You lose no Force from [Reflections 2] objectives. {While} this side up, once per game may take an [Episode I] system into hand from Reserve Deck; reshuffle. Unless present with Qui-Gon, Maul is immune to attrition. {Flip} this card if there are four or more cards beneath Credits Will Do Fine. We'll Need A New One: {While} this side up, your unique (•) Republic characters are power +1 and forfeit +2. Aliens may not have their deploy cost modified to Tatooine locations. Whenever you complete a non-substituted battle destiny draw, may retrieve 1 Force (Force retrieved in this way may be taken into hand.) Once during opponent's turn, if Queen's Royal Starship at a system, may activate up to 2 Force. During your control phase, opponent loses 1 Force for each battleground occupied by Amidala or Jar Jar.

Lore

Also known as

  • THGG/WNANOV[1]
  • THGGV

See Also

Sources

References