Broken Concentration (V)
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Players Committee / Virtual — not a Decipher card.
| Title | Broken Concentration (V) |
|---|---|
| Side | Dark |
| Type | Effect |
| Set | Virtual Block 6 |
| Publisher | Players Committee |
| Era | Virtual Legacy |
| Rarity | R |
| Uniqueness | Unique |
| Destiny | 3 |
| Icons | Dagobah |
| GEMP ID | 1262_5 |
| Slip | 205 |
| Versions | Decipher — Broken Concentration (4_118)Virtual Legacy — this page ( 1262_5) |
| Printed title strip | •Broken Concentration (V) |
For the Decipher card, see Broken Concentration.
Broken Concentration (V) is a Dark Effect from Virtual Block 6.
Card Text
Deploy on table. Cancels game text of [Reflections 3] Naboo sites. Training destiny draws are -X, where X = apprentice's ability - Jedi Test Number. Once per game, may place this Effect out of play to reduce your battle damage by 4. Immune to NOOOOOOOOOOOO!. (Immune to Alter.)
Lore
To effectively use the Force, a Jedi is required to learn concentration. A Jedi who gives in to distraction places both himself and his friends in peril.
Sources
- Virtual Block 6 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Dark: Broken Concentration (V). Preserved copy: Internet Archive