Bounty (V) (Virtual Set 12: Martyrs & Magistrates)
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Players Committee / Virtual — not a Decipher card.
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| Title | Bounty (V) |
|---|---|
| Side | Dark |
| Type | Effect — Immediate Effect |
| Set | Virtual Set 12: Martyrs & Magistrates |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unrestricted |
| Destiny | 4 |
| GEMP ID | 1112_26 |
| Versions | Decipher — Bounty (5_113o)PC Errata — Bounty (PC Errata) ( 5_113)Virtual Original — this page ( 1112_26)Virtual Legacy — Bounty (V) ( 1220_27) |
For the Decipher card this slip modifies, see Bounty. Code OVS12 · GEMP id 1112_26.
Bounty (V) is a Dark Effect (Immediate Effect) from Virtual Set 12: Martyrs & Magistrates.
Card Text
Deploy on a just captured character without a bounty. During your control phase, may transfer captive to a related prison (take this card into hand) to retrieve 4 Force. If released, place captive (and cards on them) in owner’s Used Pile. Your Force drains are +1 here. (Immune to Control.)
Lore
One of the most profitable occupations in the galaxy is hunting down and capturing wanted beings. The more notable the quarry, the more profitable the venture.
Sources
- VirtualCards12.pdf (Players Committee Remaster sheet, Internet Archive 24 October 2007) — official text as of 9 January 2007; slip 26. Slip image and game text from this sheet.
- Lore and art: the printed Decipher card, Bounty.
- Full-card remaster: Virtual Set 12: Martyrs & Magistrates (fan reconstruction, 2026).