Baragwin (V)
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Players Committee / Virtual — not a Decipher card.
| Title | Baragwin (V) |
|---|---|
| Side | Light |
| Type | Character — Alien |
| Set | Virtual Block 6 |
| Publisher | Players Committee |
| Era | Virtual Legacy |
| Rarity | C |
| Uniqueness | Restricted (•••) |
| Destiny | 3 |
| Power | 1 |
| Ability | 2 |
| Deploy | 2 |
| Forfeit | 5 |
| Icons | Jabba's Palace |
| GEMP ID | 1261_62 |
| Slip | 62 |
| Versions | Decipher — Baragwin (6_6)Virtual Legacy — this page ( 1261_62) |
| Printed title strip | •••Baragwin (V) |
| Concept credit | Original concept by Corey Faherty, Nationals 2006 |
For the Decipher card, see Baragwin.
Baragwin (V) is a Light Character (Alien) from Virtual Block 6.
Card Text
This character is lost if a Starting Effect on table. Your non-alien characters at sites are power and forfeit = 0. If present at a battleground site, your Force drains at battleground sites where you have two aliens are +1, and whenever you deploy an alien, retrieve 1 Force.
Lore
Hunchbacked scavengers. Found in separate groups throughout the galaxy. Good at finding missing items. Make excellent gun runners. Some work with the rebellion.
Sources
- Virtual Block 6 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Light: Baragwin (V). Preserved copy: Internet Archive