Aurra Sing (persona)
Jump to navigation
Jump to search
Aurra Sing is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 7 card pages of the Aurra Sing persona fall under 2 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).
Cards
Aurra Sing
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| Aurra Sing | Tatooine | Character | deploy 4, power 4, ability 4, forfeit 3, destiny 1 | First card of this persona | May use any 'stolen' lightsaber. Once per turn, may steal a lightsaber from an opponent's character just lost where present. Immune to attrition < 3 (< 5 while armed with a lightsaber). | |
| Aurra Sing (AI) | Tatooine | Character | deploy 4, power 4, ability 4, forfeit 3, destiny 1 | Same title, stats and text (reprint or new image) | May use any 'stolen' lightsaber. Once per turn, may steal a lightsaber from an opponent's character just lost where present. Immune to attrition < 3 (< 5 while armed with a lightsaber). | |
| Aurra Sing (V) | Virtual Set 12: Martyrs & Magistrates | Character | deploy 4, power 4, ability 4, forfeit 3, destiny 1 | game text differs | During opponent’s activate phase, may relocate Aurra to same site as a Jedi. Once per game, during your move phase, may fire her weapon at a Jedi; hit target is lost. Immune to attrition < 4. | |
| Aurra Sing (V) | Virtual Block 5 | Character | deploy 4, power 4, ability 4, forfeit 3, destiny 1 | game text differs | Once during opponent's activate phase, may relocate Aurra to a site where opponent has a Jedi. Once per game, during your move phase, may fire her weapon at a Jedi; hit target is lost. Immune to attrition < 4. |
Aurra Sing With Blaster Rifle
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| Aurra Sing With Blaster Rifle | Virtual Set 12 | Character | deploy 4, power 4, ability 4, forfeit 5, destiny 2 | New title; forfeit 3 → 5; destiny 1 → 2; game text differs | Permanent weapon is •Aurra Sing's Blaster Rifle (may target a character for free; if targeting a Jedi, draw two destiny, otherwise draw destiny; target hit, and its forfeit = 0, if total destiny +1 > defense value). | |
| Aurra Sing With Blaster Rifle (AI) | Virtual Set 12 | Character | deploy 4, power 4, ability 4, forfeit 5, destiny 2 | Same title, stats and text (reprint or new image) | Permanent weapon is •Aurra Sing's Blaster Rifle (may target a character for free; if targeting a Jedi, draw two destiny, otherwise draw destiny; target hit, and its forfeit = 0, if total destiny +1 > defense value). | |
| Aurra Sing With Blaster Rifle (C-Slip AI) | Virtual Set 12 | Character | deploy 4, power 4, ability 4, forfeit 5, destiny 2 | Same title, stats and text (reprint or new image) | Permanent weapon is •Aurra Sing's Blaster Rifle (may target a character for free; if targeting a Jedi, draw two destiny, otherwise draw destiny; target hit, and its forfeit = 0, if total destiny +1 > defense value). |
See also
References
- ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive