Aurra Sing (persona)

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Aurra Sing is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 7 card pages of the Aurra Sing persona fall under 2 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).

Cards

Aurra Sing

Image Card Set Type Stats Changes Game text
Aurra Sing Tatooine Character deploy 4, power 4, ability 4, forfeit 3, destiny 1 First card of this persona May use any 'stolen' lightsaber. Once per turn, may steal a lightsaber from an opponent's character just lost where present. Immune to attrition < 3 (< 5 while armed with a lightsaber).
Aurra Sing (AI) Tatooine Character deploy 4, power 4, ability 4, forfeit 3, destiny 1 Same title, stats and text (reprint or new image) May use any 'stolen' lightsaber. Once per turn, may steal a lightsaber from an opponent's character just lost where present. Immune to attrition < 3 (< 5 while armed with a lightsaber).
Aurra Sing (V) Virtual Set 12: Martyrs & Magistrates Character deploy 4, power 4, ability 4, forfeit 3, destiny 1 game text differs During opponent’s activate phase, may relocate Aurra to same site as a Jedi. Once per game, during your move phase, may fire her weapon at a Jedi; hit target is lost. Immune to attrition < 4.
Aurra Sing (V) Virtual Block 5 Character deploy 4, power 4, ability 4, forfeit 3, destiny 1 game text differs Once during opponent's activate phase, may relocate Aurra to a site where opponent has a Jedi. Once per game, during your move phase, may fire her weapon at a Jedi; hit target is lost. Immune to attrition < 4.

Aurra Sing With Blaster Rifle

Image Card Set Type Stats Changes Game text
Aurra Sing With Blaster Rifle Virtual Set 12 Character deploy 4, power 4, ability 4, forfeit 5, destiny 2 New title; forfeit 3 → 5; destiny 1 → 2; game text differs Permanent weapon is •Aurra Sing's Blaster Rifle (may target a character for free; if targeting a Jedi, draw two destiny, otherwise draw destiny; target hit, and its forfeit = 0, if total destiny +1 > defense value).
Aurra Sing With Blaster Rifle (AI) Virtual Set 12 Character deploy 4, power 4, ability 4, forfeit 5, destiny 2 Same title, stats and text (reprint or new image) Permanent weapon is •Aurra Sing's Blaster Rifle (may target a character for free; if targeting a Jedi, draw two destiny, otherwise draw destiny; target hit, and its forfeit = 0, if total destiny +1 > defense value).
Aurra Sing With Blaster Rifle (C-Slip AI) Virtual Set 12 Character deploy 4, power 4, ability 4, forfeit 5, destiny 2 Same title, stats and text (reprint or new image) Permanent weapon is •Aurra Sing's Blaster Rifle (may target a character for free; if targeting a Jedi, draw two destiny, otherwise draw destiny; target hit, and its forfeit = 0, if total destiny +1 > defense value).

See also

References

  1. ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive