Airen Cracken (persona)
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Airen Cracken is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 3 card pages of the Airen Cracken persona fall under 2 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).
Cards
Colonel Cracken
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| Colonel Cracken | Death Star II | Character | deploy 3, power 3, ability 2, forfeit 4, destiny 2 | First card of this persona | Deploys -2 aboard Tala 1. Adds 2 to power of anything he pilots. When piloting Tala 1, draws one battle destiny if not able to otherwise. When opponent deploys a spy or scout to same (or related) exterior site, opponent loses 1 Force. |
General Airen Cracken
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| General Airen Cracken | Virtual Block 9 | Character | deploy 3, power 3, ability 2, forfeit 4, destiny 2 | New title; game text differs | Adds 2 to the power of anything he pilots. Opponent may not add destiny draws to power or attrition here. While all your ability here is provided by scouts and/or spies, adds one battle destiny and once during your turn may peek at top card of opponent's Force Pile. | |
| General Airen Cracken | Virtual Set 0 | Character | deploy 3, power 3, ability 2, forfeit 4, destiny 2 | Same title, stats and text (reprint or new image) | Adds 2 to the power of anything he pilots. Opponent may not add destiny draws to power or attrition here. While all your ability here is provided by scouts and/or spies, adds one battle destiny and once during your turn may peek at top card of opponent's Force Pile. |
See also
References
- ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive