A Jedi's Patience
| Title | A Jedi's Patience |
|---|---|
| Side | Light |
| Type | Interrupt — Used or Lost Interrupt |
| Set | Tatooine |
| Rarity | C |
| Uniqueness | Unique |
| Destiny | 5 |
| card_uid | 11_28 |
| Version | printed |
| Printings | Tatooine — this page |
A Jedi's Patience is a Light Interrupt (Used or Lost Interrupt) from Tatooine.
Card Text
USED: If your character armed with a lightsaber is defending a battle, adds 2 to your total power in that battle. LOST: During a duel, cancel one of your duel destiny draws to cause a re-draw.
Lore
Early on in his duel with Vader, Luke took his time in trying to sense his opponent's weaknesses.
Strategy
Some Interrupts are just nice to have around – like this one, for instance. Regardless of whether you fear duels or fear battle, A Jedi's Patience is just what the doctor ordered for a case of the jitters.
The first use of A Jedi's Patience is great battle insurance for players who like to deploy their characters fast for early control of the board. If your opponent ambushes one of your lightsaber-wielding characters, A Jedi's Patience can even the odds by giving you a +2 bonus to your total power in the battle. And, since this bonus is added to your total, it doesn't matter if your character escapes, dies, or otherwise leaves the battle before it's resolved.
As a Lost Interrupt, though, A Jedi's Patience is a perfect way to fake out your opponent in a duel. If you know you've got a high-destiny card waiting at the top of your deck, just lose this Interrupt to trade in your current duel destiny draw for a sleek replacement. With cards like this, who needs to track their destiny draws?
Don't like your duel destiny draws? Qui-Gon can re-draw both of them!
Combos
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: A Jedi's Patience, Tatooine, C
References