Virtual Set 24

From SWCCG Wiki
Jump to navigation Jump to search
Virtual Set 24
Game/Set Star Wars CCG
Expansion Virtual Set 24
Publisher Star Wars CCG Players Committee
Date 30 December 2024
Cards Total 23
Card Size 63x88mm

Virtual Set 24 is a Players Committee virtual expansion from the 2014 Reset onward. It was released 30 December 2024. These are not Decipher cards.

Current virtual cards are maintained by the Star Wars CCG Players Committee. Printable slips are published with each set.

Card list

Light Side

Character

Image Card Type Rarity Destiny Game text
Beilert Valance Character C 2 Adds 2 to power of anything he pilots. Draws one battle destiny if unable to otherwise. Unless a Jedi here, may cause a character just 'hit' by Valance to be lost. Once per game, may deploy Cyborg Construct on Valance from Reserve Deck; reshuffle.
Ben Solo Character U 1 If drawn for destiny, may take Rey or a lightsaber into hand from Reserve Deck; reshuffle. Adds 3 to power of anything he pilots. Deploys only if an [Episode VII] Epic Event on table. Your total battle destiny here is +1 for each of your Interrupts out of play (limit +3). Once per game, may deploy a lightsaber on Ben from Lost Pile.
Corporal Rushing (V) Character U 3 Once per turn, if armed with a blaster, may cancel the game text of a character of ability < 3 here for remainder of turn. Once per turn, if armed and with Panaka, may add 1 to a just drawn battle destiny or non-lightsaber weapon destiny.
General Crix Madine (V) Character R 1 Scout. Once during your deploy phase, if present at a battleground, may take a scout of ability < 3 (or any [Endor] scout) into hand from Reserve Deck; reshuffle. During battle here or at same system as Ackbar, if you just played Critical Error Revealed, may retrieve 1 Force.
Han Solo (V) Character R1 1 Adds 3 to power of anything he pilots. Draws one battle destiny if unable to otherwise. Adds one battle destiny with Chewie. While piloting Falcon, adds 2 to maneuver and, once during battle, may re-circulate.
Jaxxon T. Tumperakki Character R 3 Deploys -1 to Cloud City. Any blaster may deploy on Jaxxon. Once per game, may deploy a blaster on Jaxxon from Lost Pile (or Jaxxon may steal one from opponent's Lost Pile). While at opponent's battleground, Imperial Enforcement is suspended.
Jedi Marshal Avar Kriss Character R 2 Adds 2 to power of anything she pilots (3 if piloting a capital starship). While piloting a capital starship, it is immune to attrition < 5. Once per game, may retrieve a musician (or take one into hand from Reserve Deck; reshuffle). Immune to attrition < 5.
Son Of Skywalker (V) Character R 1 Adds 2 to power of anything he pilots. During battle, characters 'hit' by Luke may not fire weapons. May deploy Anakin's Lightsaber here from Reserve Deck; reshuffle. If a battle just initiated at same site, unless a vehicle here, may target a Dark Jedi here; for remainder of battle, exclude all other characters. Immune to attrition < 4.

Effect

Image Card Type Rarity Destiny Game text
A Cunning Warrior Effect C 3 If your [Skywalker] Epic Event on table, deploy on table. Where you have a Skywalker, you initiate battles for free. Once per turn, may deploy Anakin's Lightsaber or a [Cloud City] corridor from Reserve Deck; reshuffle. Once per battle involving a Jedi Skywalker, may activate 1 Force. [Immune to Alter.]

Interrupt

Image Card Type Rarity Destiny Game text
Balanced Attack & •Darklighter Spin Interrupt C 5 USED: Take a unique (•) unpiloted starfighter into hand from Reserve Deck; reshuffle. LOST: During battle at a system or sector, if you are about to draw a card for battle destiny, target your participating starship to instead use the ability number of its highest-ability pilot. OR Once per game, if Alderaan 'blown away' (or if opponent has deployed two battleground systems and no battleground sites), deploy a non-unique Corellian Corvette from outside your deck.

Location

Image Card Type Rarity Destiny Game text
Cloud City: Lower Corridor (V) Location U 0 Light: While Luke alone here, [Cloud City] Rebels are destiny, power, and forfeit +1. Dark: May not be converted. While Luke or Rey alone here, your Interrupts are destiny -1.
Tatooine: Dune Sea (V) Location C1 0 Light: While Stolen Data Tapes here, Obi-Wan deploys -3 here. Dark: Total ability of 6 or more required for you to draw battle destiny here.

Starship

Image Card Type Rarity Destiny Game text
Bo-Katan's Gauntlet Starfighter Starship C 3 May add 2 pilots and 4 passengers. Permanent pilot provides ability of 2. While Bo-Katan piloting, power +3 and cancels Imperial Barrier. Once per game, may deploy a Mandalorian aboard from Reserve Deck; reshuffle. Immune to attrition < 4.
Liberator Starship U2 2 May add 3 pilots and 4 passengers. Permanent pilot provides ability of 2. Phoenix Squadron pilots deploy -1 aboard. While at opponent's battleground system, Force drains here may not be reduced or canceled.
StarSpeeder 3000 Starship C 4 May add 6 passengers. Has ship-docking capability. Permanent pilot provides no ability. May deploy to exterior sites. Once per game, during your move phase, may use 2 Force to relocate (even if landed).

Vehicle

Image Card Type Rarity Destiny Game text
Zev In Rogue 2 Vehicle R2 2 Deploys -2 to Hoth. May add 1 pilot. Permanent pilot is •Zev, who provides ability of 2. Draws one battle destiny if unable to otherwise. May move as a 'react' to Hoth sites. Vehicle weapons deploy free aboard.

Dark Side

Character

Image Card Type Rarity Destiny Game text
Baron Soontir Fel (V) Character R 1 Adds 3 to power of anything he pilots. Deploys -1 to Endor. When piloting a starship, adds one battle destiny. Anything he pilots is immune to attrition < 5.
BT-1 & •Triple Zero Character C2 3 * Astromech & Protocol Droid. If with Aphra, may add one destiny to attrition. If opponent's character of ability < 4 here is about to leave table, may use 1 Force; opponent loses 1 Force.
Darth Plagueis Character U 1 Once per game, if drawn for destiny, may place this card out of play to make that destiny draw +6. Other Dark Jedi (except Sidious) are lost. While alone, your characters with 'Trade Federation' in lore deploy -1 to [Episode I] locations. Immune to attrition.
Second Sister Character C2 2 Padawans are power -2 here. Once per game, may place a 'Hatred' card here in owner's Lost Pile to choose: Deploy a lightsaber on Second Sister from Lost Pile, or take any card into hand from Used Pile; reshuffle. Unless Vader here, immune to attrition < 4.

Effect

Image Card Type Rarity Destiny Game text
All Wrapped Up (V) Effect U 2 Deploy on table. May deploy [Jabba's Palace] Ord Mantell from Reserve Deck; reshuffle. Unless Court Of The Vile Gangster on table, [Dagobah] and [Cloud City] bounty hunters are forfeit +2. If opponent's character is about to be forfeited, your bounty hunter present may capture that character (character is first restored to normal). [Immune to Alter.]

Location

Image Card Type Rarity Destiny Game text
Ord Mantell (V) Location C2 0 Dark: Your [Independent] starships may move here as a 'react.' Once per game, if you control, may take Death Mark into hand from Reserve Deck; reshuffle. Light: Your smugglers and [Independent] starships deploy -1 here.

Starship

Image Card Type Rarity Destiny Game text
StarSpeeder 1000 Starship C 4 May add 6 passengers. Has ship-docking capability. Permanent pilot provides no ability. May deploy to exterior sites. Once per game, during your move phase, may use 2 Force to relocate (even if landed).


Sources