Wookiee Roar (V) (Virtual Set 16)
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Players Committee / Virtual — not a Decipher card.
| Title | Wookiee Roar (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 16 |
| Rarity | R1 |
| Uniqueness | Unique |
| Destiny | 3 |
| card_uid | 216_47 |
| Version | virtual |
| Printings | Virtual Set 16 — this page |
For the Decipher card, see Wookiee Roar.
Wookiee Roar (V) is a Light Interrupt (Used Interrupt) from Virtual Set 16.
Card Text
When drawn for destiny, once per turn, choose one of your Wookiees to be power +1 for remainder of turn. If a battle was just initiated involving your Wookiee, add one destiny to total power. OR Cancel an attempt by opponent to target your Wookiee to be lost or captured.
Lore
GHRRRRAARRRRHG!
Rulings
- Plays against Hidden Weapons during the response step, preventing the Hidden Weapons destiny from being drawn.[1]
- Only cancels the attempt, so for example Hidden Weapons still goes to Used Pile.
- Using the first sentence of this card's text when drawn for destiny is not considered to be 'playing' the Interrupt.
See Also
Sources
- Virtual Set 16 card list at res.starwarsccg.org
- Virtual slips at starwarsccg.org — Light: Wookiee Roar (V)
- Scomp Link Access
References