Narrow Escape (Errata)
Decipher Glossary Supplement. Bare/default: Narrow Escape. Printed face: Narrow Escape (Original).
| Title | Narrow Escape (Errata) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Premiere Limited |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 5 |
| Icons | Interrupt |
| card_uid | 1_98d |
| Version | errata (Decipher Glossary Supplement) |
| Printings | Narrow Escape (Original) — printed Decipher face Glossary Supplement — this page ( 1_98d)Narrow Escape — bare/default (same text) |
Narrow Escape (Errata) is a Light Interrupt (Used Interrupt) from Premiere Limited.
Card Text
If opponent just initiated battle at a site where you have a Rebel of ability > 2 present, move all of your cards with ability there away (using their landspeed at normal use of Force) and cancel battle.
Lore
Blast doors seal off compartments during battles, hull ruptures or as security measures. Thick doors repel blaster rifle shots.
Notes
- Decipher Glossary Supplement (Updated 29 January 2002) revised game text. Printed face: Narrow Escape (Original). Side-by-side faces: Errata.
Combos
- Narrow Escape + All My Urchins A good way to make your opponent lose 2 Force for nothing. (l000needles)[1]
Rulings
- This movement is not a 'react'.[1]
Canceled by
Underlying card for
See Also
Sources
- Glossary Supplement (Updated 29 January 2002)
- Printed face: Narrow Escape (Original)