Narrow Escape (Original)
Printed Decipher archive face. Default: Narrow Escape (PC Errata). Bare: Narrow Escape.
| Title | Narrow Escape (Original) |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Premiere Limited |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 5 |
| Icons | Interrupt |
| card_uid | 1_98o |
| Version | printed (Decipher archive) |
| Printings | Printed Decipher face — this page (1_98o)Narrow Escape (PC Errata) — PC AR 2023 Appendix A |
Narrow Escape (Original) is a Light Interrupt (Used Interrupt) from Premiere Limited.
Card Text
Cancel a battle just initiated at a site where any Rebel of ability > 2 is present, by moving all your characters there away (at normal use of the Force).
Lore
Blast doors seal off compartments during battles, hull ruptures or as security measures. Thick doors repel blaster rifle shots.
Notes
- Decipher.com cardlists archive face (Wayback / 2004 backup). Game text from printed archive GIF.
- PC rewrite: Narrow Escape (PC Errata). Side-by-side: Errata — PC Errata.
Combos
- Narrow Escape + All My Urchins A good way to make your opponent lose 2 Force for nothing. (l000needles)[1]
Rulings
- This movement is not a 'react'.[1]
Canceled by
Underlying card for
See Also
Sources
- Premiere Light Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Narrow Escape, Premiere, C2