Darth Maul, Young Apprentice

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Info
TitleDarth Maul, Young Apprentice
SideDark
TypeCharacterSith
SetCoruscant
RarityR
UniquenessUnique
Destiny1
Power7
Ability6
Deploy7
Forfeit8
IconsPilot Warrior
card_uid12_101
Versionprinted
PrintingsCoruscant — this page

Darth Maul, Young Apprentice is a Dark Character (Sith) from Coruscant.

Card Text

Deploys -2 to Coruscant. When Maul swings a lightsaber at a Jedi, each weapon destiny draw is +1. If Maul hits a Jedi Master during battle, that Jedi Master is power -3 for remainder of battle. Immune to Clash Of Sabers and attrition < 5.

Lore

Fueled by a hatred of the Jedi and an arsenal of dark abilities, this Sith warrior is a powerful weapon for his dark mentor, Darth Sidious.

Strategy

By Joe Alread, Decipher Game Designer[1]

The Tatooine version of Darth Maul was unique in the fact that he didn't really care about characters of lesser ability. Now, when Maul returns

Not only will he proceed with the beatdown on a pack of small characters, but Maul is also equipped to deal with the Light Side Jedi that he hates oh so much. From weapon destiny bonuses to lowering a Jedi's power, Maul can quickly turn a powerful Jedi into a power two or three, forfeit zero card with ability that's going to get hurt badly! And don't forget the Clash Of Sabers immunity: you no longer have to be afraid of giving Maul some backup when he desperately needs it.

Combo:

The mysterious Sith Master fuels Maul with total immunity to attrition and extra defense value, making him extremely difficult to get rid of.

Combos

Matching

Matching weapons

Also known as

  • DMYA

Persona

  • Maul

Characteristics

  • Dark Jedi

Underlying card for

See Also

Sources

References