Egregious Pilot Error: Difference between revisions
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{{Hatnote|Printed Decipher | {{Hatnote|Default = Glossary Version 2.0 Errata wording. Printed Decipher face: [[Egregious Pilot Error (Original)]]. Errata face: [[Egregious Pilot Error (Errata)]].}} | ||
{{Card | {{Card | ||
|title=Egregious Pilot Error | |title=Egregious Pilot Error | ||
|card_uid= | |card_uid=4_50 | ||
|image=Dagobah-L-egregiouspiloterror | |image=Dagobah-L-egregiouspiloterror.gif | ||
|side=Light | |side=Light | ||
|type=Interrupt | |type=Interrupt | ||
| Line 13: | Line 13: | ||
|uniqueness=Unique | |uniqueness=Unique | ||
|destiny=4 | |destiny=4 | ||
|version_label= | |version_label=Decipher final (Glossary Version 2.0) | ||
|set_band=Decipher | |set_band=Decipher | ||
|prev=Effective Repairs | |prev=Effective Repairs | ||
|next=Encampment | |next=Encampment | ||
|lore=Details of the notorious 'Incident at Anoat' are required reading at the Imperial Academy of Raithal, where the pilots' names are posthumously displayed. | |lore=Details of the notorious 'Incident at Anoat' are required reading at the Imperial Academy of Raithal, where the pilots' names are posthumously displayed. | ||
|game_text=During | |game_text=During opponent’s control phase, if opponent has two or more capital starships at a system or sector together, draw destiny. If destiny –1 < number of those starships, they may not move or participate in battle until end of your next turn. | ||
|printings= | |printings=[[Egregious Pilot Error (Original)]] — printed Decipher face<br />[[Egregious Pilot Error (Errata)]] — Glossary Version 2.0<br />'''Egregious Pilot Error''' / default — this page (same Glossary text) | ||
[[Egregious Pilot Error (Original)]] — | |sources=* [[Media:Decipher_Glossary_1998.pdf|Glossary Version 2.0]] (November 1998) | ||
[[Egregious Pilot Error ( | * Printed face: [[Egregious Pilot Error (Original)]] | ||
|sources=* [ | |||
* [ | |||
|strategy=By Carl 'Mike' Hardy, Red 32<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/dagobah/light/small/egregiouspiloterror.html</ref> | |strategy=By Carl 'Mike' Hardy, Red 32<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/dagobah/light/small/egregiouspiloterror.html</ref> | ||
| Line 46: | Line 44: | ||
|canceled_by=* [[Take Evasive Action]] | |canceled_by=* [[Take Evasive Action]] | ||
|has_refs=1 | |has_refs=1 | ||
|notes=* Decipher Glossary Version 2.0 Errata. Side-by-side faces: [[Errata]]. | |||
|see_also=* [[Errata]] | |||
* [[Egregious Pilot Error]] | |||
* [[Egregious Pilot Error (Original)]] | |||
}} | }} | ||
Latest revision as of 01:22, 26 September 2026
| Title | Egregious Pilot Error |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Dagobah |
| Rarity | R |
| Uniqueness | Unique |
| Destiny | 4 |
| card_uid | 4_50 |
| Version | Decipher final (Glossary Version 2.0) |
| Printings | Egregious Pilot Error (Original) — printed Decipher face Egregious Pilot Error (Errata) — Glossary Version 2.0 Egregious Pilot Error / default — this page (same Glossary text) |
Egregious Pilot Error is a Light Interrupt (Lost Interrupt) from Dagobah.
Card Text
During opponent’s control phase, if opponent has two or more capital starships at a system or sector together, draw destiny. If destiny –1 < number of those starships, they may not move or participate in battle until end of your next turn.
Lore
Details of the notorious 'Incident at Anoat' are required reading at the Imperial Academy of Raithal, where the pilots' names are posthumously displayed.
Notes
- Decipher Glossary Version 2.0 Errata. Side-by-side faces: Errata.
Strategy
By Carl 'Mike' Hardy, Red 32[1]
Egregious: Conspicuous; especially: conspicuously bad. Flagrant And who says we can't learn anything from playing this game...
You know, I think the first thing you should learn when you're at "Star Destroyer Driver's Ed" is to watch out for those mile long wedges that are heading right at you. I mean, how can you not see them!?
Well, this card is almost like the Premier expansion's Collision, although more specialized and thus, harder to pull off. Really, it's very rare to see your opponent have more than 2 Capital ships in a system for very long, if at all. Only the less experienced, or the egregiously (hey! there's that word again!) desperate, will try to load up a system like that.
Fortunately, Capt. Han and the Falcon will usually cause the Dark Side to become desperate. Han has a nasty tendency to draw a crowd of ships where ever he's at. Also, hitting one of those capital ships with an early Rebel Barrier may cause the Dark Side to deploy more to the system. Lastly, you could try the "monkey see, monkey do" tactic by deploying a large fleet at a system and look for your opponent do do like-wise.
The main idea for this card is to isolate smaller, weaker ships from their more powerful parent ships. Let's say you have Capt. Han, Luke and Chewie on the Millennium Falcon facing Executor, 2 Victory Class Star Destroyers and Obsidian 7. Looks like the Light Side may want to cut it's losses and flee, right? Wrong. By playing this little number and drawing a 3 or less (remember you subtract 1 from the destiny draw), you've just caused a 3 Destroyer pile-up, suddenly leaving Obsidian 7 all by his lonesome. That's when you battle it and play Don't Get Cocky and Rug Hug, thus causing more than just an embarrassing situation for the Dark Side...
Combos:
Egregious Pilot Error + Collision = Stack 'em up at the system and pick 'em off before they can get away.
Rebel Barrier(s) + Egregious Pilot Error(s) = Annoy your opponent by never letting his fleet leave the Kessel System...
Combos
- Egregious Pilot Error + Collision[2]
- Egregious Pilot Error + Rebel Barrier
Pulled by
Canceled by
See Also
Sources
- Glossary Version 2.0 (November 1998)
- Printed face: Egregious Pilot Error (Original)