Panic: Difference between revisions

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Scomp rulings; Decipher strategy if starred
Scomp sections; Decipher strategy; wiki-link card names
 
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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Panic, Premiere, U1
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Panic, Premiere, U1
|rulings=* The revealed cards may be deployed in any order.
|rulings=* The revealed cards may be deployed in any order.<ref name="scomp">https://scomp.starwarsccg.org/?s=Panic</ref>
* Does not circumvent any deployment rules such as requiring presence or Force icons, Dagobah rules, etc.
* Does not circumvent any deployment rules such as requiring presence or Force icons, [[Dagobah]] rules, etc.
* All cards revealed but not deployed are lost.
* All cards revealed but not deployed are lost.
* If the player somehow shuffles the Reserve Deck, any remaining revealed cards are un-revealed and shuffled in, ending the action.
* If the player somehow shuffles the Reserve Deck, any remaining revealed cards are un-revealed and shuffled in, ending the action.
* If the player somehow activates or loses Force from Reserve Deck while the top card is revealed, it is un-revealed and then activated/lost normally.
* If the player somehow activates or loses Force from Reserve Deck while the top card is revealed, it is un-revealed and then activated/lost normally.
 
|canceled_by=* [[Boring Conversation Anyway]]
''From [https://scomp.starwarsccg.org/?s=Panic Scomp Link Access] ([https://github.com/swccgpc/swccg-scomp swccg-scomp] / [https://github.com/swccgpc/swccg-card-json card JSON]). Players Committee card database, not Decipher printed text.''
|counterpart=* [[Emergency Deployment]]
|has_refs=1
}}
}}

Latest revision as of 07:22, 22 September 2026

Info
TitlePanic
SideLight
TypeInterruptUsed Interrupt
SetPremiere Limited
RarityU1
UniquenessUnrestricted
Destiny4
IconsInterrupt
card_uid1_103
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

Panic is a Light Interrupt (Used Interrupt) from Premiere Limited.

Card Text

If opponent just initiated a battle where opponent has more than double your power, reveal up to 3 cards from your Reserve Deck. Of those 3, deploy anywhere (for free) any characters, starships, vehicles, devices or weapons. Any others are lost.

Lore

Cornered by Imperial troops, Han's gambler reflexes led him to do what comes naturally - attack! Surprise assaults work...sometimes.

Rulings

  • The revealed cards may be deployed in any order.[1]
  • Does not circumvent any deployment rules such as requiring presence or Force icons, Dagobah rules, etc.
  • All cards revealed but not deployed are lost.
  • If the player somehow shuffles the Reserve Deck, any remaining revealed cards are un-revealed and shuffled in, ending the action.
  • If the player somehow activates or loses Force from Reserve Deck while the top card is revealed, it is un-revealed and then activated/lost normally.

Canceled by

Counterpart

See Also

Sources

References