Rebel Reinforcements: Difference between revisions

From SWCCG Wiki
Jump to navigation Jump to search
[checked revision][checked revision]
subtype_link
Scomp rulings; Decipher strategy if starred
Line 24: Line 24:
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Rebel Reinforcements, Premiere, C1
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Rebel Reinforcements, Premiere, C1
|rulings=
}}
}}

Revision as of 19:01, 21 September 2026

Info
TitleRebel Reinforcements
SideLight
TypeInterruptLost Interrupt
SetPremiere Limited
RarityC1
UniquenessUnrestricted
Destiny4
IconsInterrupt
card_uid1_106
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

Rebel Reinforcements is a Light Interrupt (Lost Interrupt) from Premiere Limited.

Card Text

If opponent outnumbers you in total characters and starships on table, use 1 Force to draw destiny. That number of Rebel Troopers and/or Y-Wings, may be retrieved from Lost Pile.

Lore

Rebels rely on hidden 'cells' of undercover operatives. Striking from hidden bases, troops or starfighters can arrive in a battle zone at any time.


See Also

Sources