Egregious Pilot Error: Difference between revisions

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|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Egregious Pilot Error, Dagobah, R
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Egregious Pilot Error, Dagobah, R
|strategy=By Carl 'Mike' Hardy, Red 32<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/dagobah/light/small/egregiouspiloterror.html</ref>
Egregious: Conspicuous; especially: conspicuously bad. Flagrant And who says we can't learn anything from playing this game...
You know, I think the first thing you should learn when you're at "Star Destroyer Driver's Ed" is to watch out for those mile long wedges that are heading right at you. I mean, how can you not see them!?
Well, this card is almost like the Premier expansion's Collision, although more specialized and thus, harder to pull off. Really, it's very rare to see your opponent have more than 2 Capital ships in a system for very long, if at all. Only the less experienced, or the egregiously (hey! there's that word again!) desperate, will try to load up a system like that.
Fortunately, Capt. [[Han Solo{{!}}Han]] and the [[Millennium Falcon{{!}}Falcon]] will usually cause the Dark Side to become desperate. [[Han Solo{{!}}Han]] has a nasty tendency to draw a crowd of ships where ever he's at. Also, hitting one of those capital ships with an early [[Rebel Barrier]] may cause the Dark Side to deploy more to the system. Lastly, you could try the "monkey see, monkey do" tactic by deploying a large fleet at a system and look for your opponent do do like-wise.
The main idea for this card is to isolate smaller, weaker ships from their more powerful parent ships. Let's say you have Capt. [[Han Solo{{!}}Han]], [[Luke Skywalker{{!}}Luke]] and [[Chewie (The Empire Strikes Back Introductory Two-Player Game){{!}}Chewie]] on the [[Millennium Falcon]] facing [[Executor]], 2 Victory Class Star Destroyers and [[Obsidian 7]]. Looks like the Light Side may want to cut it's losses and flee, right? Wrong. By playing this little number and drawing a 3 or less (remember you subtract 1 from the destiny draw), you've just caused a 3 Destroyer pile-up, suddenly leaving [[Obsidian 7]] all by his lonesome. That's when you battle it and play [[Don't Get Cocky]] and [[Rug Hug]], thus causing more than just an embarrassing situation for the Dark Side...
Combos:
[[Egregious Pilot Error]] + Collision = Stack 'em up at the system and pick 'em off before they can get away.
[[Rebel Barrier]](s) + [[Egregious Pilot Error]](s) = Annoy your opponent by never letting his fleet leave the [[Kessel]] System...
|combos=* [[Egregious Pilot Error]] + Collision<ref name="scomp">https://scomp.starwarsccg.org/?s=Egregious%20Pilot%20Error</ref>
|combos=* [[Egregious Pilot Error]] + Collision<ref name="scomp">https://scomp.starwarsccg.org/?s=Egregious%20Pilot%20Error</ref>
* [[Egregious Pilot Error]] + [[Rebel Barrier]]
* [[Egregious Pilot Error]] + [[Rebel Barrier]]

Revision as of 19:11, 22 September 2026

Info
TitleEgregious Pilot Error
SideLight
TypeInterruptLost Interrupt
SetDagobah
RarityR
UniquenessUnique
Destiny4
card_uid4_50
Versionprinted
PrintingsDagobah — this page

Egregious Pilot Error is a Light Interrupt (Lost Interrupt) from Dagobah.

Card Text

During opponent's control phase, if opponent has two or more capital starships at a system or sector together, draw destiny. If destiny -1 < number of those starships, they may not move or participate in battle until end of your next turn.

Lore

Details of the notorious 'Incident at Anoat' are required reading at the Imperial Academy of Raithal, where the pilots' names are posthumously displayed.

Strategy

By Carl 'Mike' Hardy, Red 32[1]

Egregious: Conspicuous; especially: conspicuously bad. Flagrant And who says we can't learn anything from playing this game...

You know, I think the first thing you should learn when you're at "Star Destroyer Driver's Ed" is to watch out for those mile long wedges that are heading right at you. I mean, how can you not see them!?

Well, this card is almost like the Premier expansion's Collision, although more specialized and thus, harder to pull off. Really, it's very rare to see your opponent have more than 2 Capital ships in a system for very long, if at all. Only the less experienced, or the egregiously (hey! there's that word again!) desperate, will try to load up a system like that.

Fortunately, Capt. Han and the Falcon will usually cause the Dark Side to become desperate. Han has a nasty tendency to draw a crowd of ships where ever he's at. Also, hitting one of those capital ships with an early Rebel Barrier may cause the Dark Side to deploy more to the system. Lastly, you could try the "monkey see, monkey do" tactic by deploying a large fleet at a system and look for your opponent do do like-wise.

The main idea for this card is to isolate smaller, weaker ships from their more powerful parent ships. Let's say you have Capt. Han, Luke and Chewie on the Millennium Falcon facing Executor, 2 Victory Class Star Destroyers and Obsidian 7. Looks like the Light Side may want to cut it's losses and flee, right? Wrong. By playing this little number and drawing a 3 or less (remember you subtract 1 from the destiny draw), you've just caused a 3 Destroyer pile-up, suddenly leaving Obsidian 7 all by his lonesome. That's when you battle it and play Don't Get Cocky and Rug Hug, thus causing more than just an embarrassing situation for the Dark Side...

Combos:

Egregious Pilot Error + Collision = Stack 'em up at the system and pick 'em off before they can get away.

Rebel Barrier(s) + Egregious Pilot Error(s) = Annoy your opponent by never letting his fleet leave the Kessel System...

Combos

Pulled by

Canceled by

See Also

Sources

References