Don't Get Cocky: Difference between revisions
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Scomp rulings; Decipher strategy if starred |
Scomp sections; Decipher strategy; wiki-link card names |
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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008) | * [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008) | ||
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Don't Get Cocky, Premiere, R1 | * [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Don't Get Cocky, Premiere, R1 | ||
|rulings=* Second function can only destroy a starship card with TIE/LN in the subtype box (e.g. it can destroy Black 2 or Obsidian 10 but not Saber 1). | |rulings=* Second function can only destroy a starship card with TIE/LN in the subtype box (e.g. it can destroy [[Black 2]] or [[Obsidian 10]] but not [[Saber 1]]).<ref name="scomp">https://scomp.starwarsccg.org/?s=Don%27t%20Get%20Cocky</ref> | ||
* The second function can even remove any squadron that contains a TIE/ln, such as Death Star Assault Squadron, Emperor's Shield, Emperor's Sword, or TIE Assault Squadron. | * The second function can even remove any squadron that contains a TIE/ln, such as [[Death Star Assault Squadron]], Emperor's Shield, Emperor's Sword, or [[TIE Assault Squadron]]. | ||
|canceled_by=* [[Boring Conversation Anyway]] | |||
* [[Take Evasive Action]] | |||
|has_refs=1 | |||
}} | }} | ||
Latest revision as of 07:22, 22 September 2026
| Title | Don't Get Cocky |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Premiere Limited |
| Rarity | R1 |
| Uniqueness | Unique |
| Destiny | 5 |
| Icons | Interrupt |
| card_uid | 1_76 |
| Version | printed |
| Printings | Premiere Limited (1995, black border) — this page Premiere Unlimited (1995/96, white border) — same art and text Japanese Takara Premiere |
Don't Get Cocky is a Light Interrupt (Lost Interrupt) from Premiere Limited.
Card Text
If Luke and Han are in a battle together, you may add two battle destiny. OR If opponent just initiated a battle at a system or sector, choose one TIE/ln present to be lost.
Lore
Luke and Han made an effective team when defending the Millennium Falcon with its quad laser cannons against attacking TIE fighters. 'Great kid! Don't get cocky.'
Rulings
- Second function can only destroy a starship card with TIE/LN in the subtype box (e.g. it can destroy Black 2 or Obsidian 10 but not Saber 1).[1]
- The second function can even remove any squadron that contains a TIE/ln, such as Death Star Assault Squadron, Emperor's Shield, Emperor's Sword, or TIE Assault Squadron.
Canceled by
See Also
Sources
- Premiere Light Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Don't Get Cocky, Premiere, R1