Ion Cannon: Difference between revisions

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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Weapon: Ion Cannon, Premiere, U1
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Weapon: Ion Cannon, Premiere, U1
|strategy=By [mailto:austin100@juno.com Brian Lee]<ref name="decipher-strategy">https://web.archive.org/web/20020804011354/http://www.decipher.com/starwars/cardlists/premiere/dark/small/ioncannon.html</ref>
A great combo to do with the "[[Ion Cannon]]" and the "[[Turbolaser Battery]]" is to fire the "[[Ion Cannon]]" (preferably at a "Correlian Corvette" filled with passengers) at a capital Starship. Then, if you hit them, fire your "[[Turbolaser Battery]]" at the ship. It's near impossible to miss the ship considering it has an armor of 0. If you do this all in one turn the Light side can't do anything about it, which really could be nice if the starship is filled with troublesome characters like [[Luke Skywalker{{!}}Luke]], [[Obi-Wan Kenobi{{!}}Obi-Wan]], etc.
|rulings=* Whether fired during battle or at another time, the target starship is armor/maneuver and hyperspeed = 0 until it leaves play (or until something makes it 'restored to normal').<ref name="scomp" />
* Weapons aboard the starship are only lost as a one-time response to the Cannon firing. Weapons can subsequently be deployed on the starship without becoming lost.
|combos=* [[Ion Cannon]] + [[Turbolaser Battery]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Ion%20Cannon</ref>
* [[Ion Cannon]] + [[I Want That Ship]]
* [[Ion Cannon]] + [[Tractor Beam]]
|pulled_by=* [[I Can't Shake Him!]]
|canceled_by=* [[Fire Extinguisher]]
|characteristics=* cannon
* ion cannon
|has_refs=1
}}
}}

Latest revision as of 07:23, 22 September 2026

Info
TitleIon Cannon
SideDark
TypeWeaponStarship
SetPremiere Limited
RarityU1
UniquenessUnrestricted
Destiny5
IconsWeapon
card_uid1_318
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

Ion Cannon is a Dark Weapon (Starship) from Premiere Limited.

Card Text

Use 2 Force to deploy on your Star Destroyer. May target a starship using 1 Force. Draw destiny. If destiny +2 > defense value, all starship weapons deployed on target are lost, armor or maneuver = 0 and hyperspeed = 0.

Lore

Fires blasts of ionized energy. Causes massive disruptions in weapon, engine and computer systems aboard a target. Disables starship defenses against tractor beams.

Strategy

By Brian Lee[1]

A great combo to do with the "Ion Cannon" and the "Turbolaser Battery" is to fire the "Ion Cannon" (preferably at a "Correlian Corvette" filled with passengers) at a capital Starship. Then, if you hit them, fire your "Turbolaser Battery" at the ship. It's near impossible to miss the ship considering it has an armor of 0. If you do this all in one turn the Light side can't do anything about it, which really could be nice if the starship is filled with troublesome characters like Luke, Obi-Wan, etc.

Combos

Rulings

  • Whether fired during battle or at another time, the target starship is armor/maneuver and hyperspeed = 0 until it leaves play (or until something makes it 'restored to normal').[2]
  • Weapons aboard the starship are only lost as a one-time response to the Cannon firing. Weapons can subsequently be deployed on the starship without becoming lost.

Pulled by

Canceled by

Characteristics

  • cannon
  • ion cannon

See Also

Sources

References