Surprise Assault: Difference between revisions

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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Surprise Assault, Premiere, C1
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Surprise Assault, Premiere, C1
|rulings=* When this interrupt begins its result, the total power and the number of destiny draws are 'locked in' and will not change.<ref name="scomp">https://scomp.starwarsccg.org/?s=Surprise%20Assault</ref>
* Do not draw destinies for characters inside starships or enclosed vehicles.
* This is not a 'battle' and cards may not be forfeited.
|canceled_by=* [[Boring Conversation Anyway]]
* [[Cold Feet (V)]]
* [[Counter Surprise Assault]]
* [[Tarkin's Orders]]
|cancels=* [[Surprise Assault]] may not be played when [[The Way Of Things]] on table
|counterpart=* [[Counter Assault]]
|underlying_card_for=* [[A Brave Resistance]]
|has_refs=1
}}
}}

Latest revision as of 07:22, 22 September 2026

Info
TitleSurprise Assault
SideLight
TypeInterruptLost Interrupt
SetPremiere Limited
RarityC1
UniquenessUnrestricted
Destiny3
IconsInterrupt
card_uid1_113
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

Surprise Assault is a Light Interrupt (Lost Interrupt) from Premiere Limited.

Card Text

Use 1 Force to cancel a Force drain at one location. Draw one destiny for each character, starship and vehicle the opponent has present. Compare your destiny total to opponent's power total. Player with lowest total loses Force equal to the difference.

Lore

Imperial troops with strict orders are often caught off-guard by innovative Rebel ambushes, sneak attacks, or sabotage efforts.

Rulings

  • When this interrupt begins its result, the total power and the number of destiny draws are 'locked in' and will not change.[1]
  • Do not draw destinies for characters inside starships or enclosed vehicles.
  • This is not a 'battle' and cards may not be forfeited.

Canceled by

Cancels

Counterpart

Underlying card for

See Also

Sources

References