Trample: Difference between revisions

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{{Hatnote|Printed Decipher text (archive face). PC Errata (AR 2023 Appendix A): [[Trample (PC Errata)]].}}
{{Card
{{Card
|title=Trample
|title=Trample
|card_uid=3_138
|card_uid=3_138o
|image=Hoth-D-trample.gif
|image=Hoth-D-trample-decipher-archive.gif
|side=Dark
|side=Dark
|type=Interrupt
|type=Interrupt
Line 17: Line 18:
|next=Turn It Off! Turn It Off!
|next=Turn It Off! Turn It Off!
|lore=The enormous feet of a walker are designed for mobility on many types of terrain. They also can be used by merciless pilots to crush the Rebellion.
|lore=The enormous feet of a walker are designed for mobility on many types of terrain. They also can be used by merciless pilots to crush the Rebellion.
|game_text=If you have a piloted AT-AT or AT-ST present at a site, target opponent's character, 'crashed' vehicle or unpiloted vehicle without armor present. Draw destiny. Character lost if destiny > ability. Vehicle lost if destiny < 7.
|game_text=Target a character, 'crashed' vehicle or unpiloted vehicle with maneuver at same exterior site as one of your piloted AT-ATs or AT-STs. Draw destiny. Character lost if destiny > ability. Vehicle lost if destiny < 7.
|printings='''Hoth''' — this page
|printings='''Printed Decipher face''' — this page (archive)<br />
[[Trample (Original)]] — same printed archive face<br />
[[Trample (PC Errata)]] — PC AR 2023 Appendix A (Holotable)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Trample, Hoth, R1
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Trample, Hoth, R1
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|has_refs=1
|has_refs=1
}}
}}

Latest revision as of 21:55, 25 September 2026

Printed Decipher text (archive face). PC Errata (AR 2023 Appendix A): Trample (PC Errata).
Info
TitleTrample
SideDark
TypeInterrupt — Used Interrupt
SetHoth
RarityR1
UniquenessUnrestricted
Destiny4
card_uid3_138o
Versionprinted
PrintingsPrinted Decipher face — this page (archive)

Trample (Original) — same printed archive face

Trample (PC Errata) — PC AR 2023 Appendix A (Holotable)

Trample is a Dark Interrupt (Used Interrupt) from Hoth.

Card Text

Target a character, 'crashed' vehicle or unpiloted vehicle with maneuver at same exterior site as one of your piloted AT-ATs or AT-STs. Draw destiny. Character lost if destiny > ability. Vehicle lost if destiny < 7.

Lore

The enormous feet of a walker are designed for mobility on many types of terrain. They also can be used by merciless pilots to crush the Rebellion.

Strategy

By Brian Kallenbach[1]

Trample is one of the most popular and effective ways of taking out a single character for a Walker deck, and for good reason. Trample can be played at almost any time, giving it a wide range of situations where it is extremely useful. Also, Trample can be used to clear out problem characters, such as Kal Fal'nl C'ndros, before a crucial battle.

Combos:

Trample + Walker Garrison -- Trample is a truly and incredibly effective way to deal with Undercover spies. Most spies have low to no ability, in the greater scheme of things. The likelyhood of Obi-Wan donning Plastoid Armor and coming to Hoth simply to go Undercover is grim, so Trample can rid a site of those pesky spies, allowing the large Force drains from Walker Garrison to walk through unharmed.

Combos

Pulled by

See Also

Sources

References