We're Doomed: Difference between revisions

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Scomp rulings; Decipher strategy if starred
Scomp sections; Decipher strategy; wiki-link card names
 
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* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: We're Doomed, Premiere, C2
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: We're Doomed, Premiere, C2
|rulings=* At the end of Dark's turn, Dark may choose to have We're Doomed expire prior to causing end-of-turn damage with Visage Of The Emperor or flipping You Know Who I Answer To.
|rulings=* At the end of Dark's turn, Dark may choose to have [[We're Doomed]] expire prior to causing end-of-turn damage with [[Visage Of The Emperor]] or flipping You Know Who I Answer To.<ref name="scomp">https://scomp.starwarsccg.org/?s=We%27re%20Doomed</ref>
* Insert cards prevent a player from counting their Reserve Deck, but a judge may be called to state whether We're Doomed is a legal play or not.
* Insert cards prevent a player from counting their Reserve Deck, but a judge may be called to state whether [[We're Doomed]] is a legal play or not.
 
|pulled_by=* [[Hopping Mad]]
''From [https://scomp.starwarsccg.org/?s=We%27re%20Doomed Scomp Link Access] ([https://github.com/swccgpc/swccg-scomp swccg-scomp] / [https://github.com/swccgpc/swccg-card-json card JSON]). Players Committee card database, not Decipher printed text.''
|underlying_card_for=* [[Escape Pod & We're Doomed]]
|has_refs=1
}}
}}

Latest revision as of 07:22, 22 September 2026

Info
TitleWe're Doomed
SideLight
TypeInterruptUsed Interrupt
SetPremiere Limited
RarityC2
UniquenessUnrestricted
Destiny5
IconsInterrupt
card_uid1_120
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

We're Doomed is a Light Interrupt (Used Interrupt) from Premiere Limited.

Card Text

If you have less than 15 Life Force, play during opponent's control phase. For remainder of turn, each time you must lose Force, the loss is cut in half (round up). If R2-D2 or C-3PO on table, round down.

Lore

Threepio's many misadventures often threatened his continued operation. The luckless protocol droid developed a healthy sense of cynicism, and a keen grasp of the obvious.

Rulings

  • At the end of Dark's turn, Dark may choose to have We're Doomed expire prior to causing end-of-turn damage with Visage Of The Emperor or flipping You Know Who I Answer To.[1]
  • Insert cards prevent a player from counting their Reserve Deck, but a judge may be called to state whether We're Doomed is a legal play or not.

Pulled by

Underlying card for

See Also

Sources

References