We're Doomed
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| Title | We're Doomed |
|---|---|
| Side | Light |
| Type | Interrupt — Used Interrupt |
| Set | Premiere Limited |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 5 |
| Icons | Interrupt |
| GEMP ID | 1_120 |
| Versions | Decipher — this page (1_120) |
We're Doomed is a Light Interrupt (Used Interrupt) from Premiere Limited.
Card Text
If you have less than 15 Life Force, play during opponent's control phase. For remainder of turn, each time you must lose Force, the loss is cut in half (round up). If R2-D2 or C-3PO on table, round down.
Lore
Threepio's many misadventures often threatened his continued operation. The luckless protocol droid developed a healthy sense of cynicism, and a keen grasp of the obvious.
Rulings
- At the end of Dark's turn, Dark may choose to have We're Doomed expire prior to causing end-of-turn damage with Visage Of The Emperor or flipping You Know Who I Answer To.[1]
- Insert cards prevent a player from counting their Reserve Deck, but a judge may be called to state whether We're Doomed is a legal play or not.
Pulled by
Underlying card for
See Also
Sources
- Original card list entry (title, side, type and rarity): Premiere Light Side card list, Decipher (archived 21 October 2008); We're Doomed: Light Side, Used Interrupt, C2.
- Premiere Light Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: We're Doomed, Premiere, C2
References
- ↑ Scomp: We're Doomed; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive