Virtual Set 18: Difference between revisions
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V18-L-fleetadmiralgialackbar.gif|200px|link=Fleet Admiral Gial Ackbar | | [[File:V18-L-fleetadmiralgialackbar.gif|200px|link=Fleet Admiral Gial Ackbar]] || [[Fleet Admiral Gial Ackbar]] || [[Character|Character]] || U || 1 || Your starships here are power +1. If opponent just initiated battle here with a [First Order] starship, may place Ackbar out of play to cancel that battle. Cancels Lateral Damage (or Overwhelmed) targeting a starship at same system. | ||
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| [[File:V18-L-masterluke.gif|200px|link=Master Luke (V | | [[File:V18-L-masterluke.gif|200px|link=Master Luke (V)]] || [[Master Luke (V)]] || [[Character|Character]] || PM || 1 || While alone at a site, unless opponent's character of ability > 3 here, reset opponent's total battle destiny here to 0. Once per game, may deploy a lightsaber on Luke from Lost Pile. Opponent's aliens deploy +1 to same site. Immune to attrition < 4. | ||
|- | |- | ||
| [[File:V18-L-masterquigonwithlightsaber.gif|200px|link=Master Qui-Gon With Lightsaber | | [[File:V18-L-masterquigonwithlightsaber.gif|200px|link=Master Qui-Gon With Lightsaber]] || [[Master Qui-Gon With Lightsaber]] || [[Character|Character]] || C || 1 || Permanent weapon is •Qui-Gon Jinn's Lightsaber (may target a character or creature for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value). | ||
|- | |- | ||
| [[File:V18-L-masterwindu.gif|200px|link=Master Windu | | [[File:V18-L-masterwindu.gif|200px|link=Master Windu]] || [[Master Windu]] || [[Character|Character]] || U || 1 || During battle, Mace may 'swing' one lightsaber twice. Power +1 for each opponent's character of ability < 2 here. Your clones are forfeit +1 here. Immune to attrition < 6. | ||
|- | |- | ||
| [[File:V18-L-masterwindu_ai.gif|200px|link=Master Windu (ALT | | [[File:V18-L-masterwindu_ai.gif|200px|link=Master Windu (ALT)]] || [[Master Windu (ALT)]] || [[Character|Character]] || U || 1 || During battle, Mace may 'swing' one lightsaber twice. Power +1 for each opponent's character of ability < 2 here. Your clones are forfeit +1 here. Immune to attrition < 6. | ||
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| [[File:V18-L-sagwa.gif|200px|link=Sagwa | | [[File:V18-L-sagwa.gif|200px|link=Sagwa]] || [[Sagwa]] || [[Character|Character]] || C || 3 || If drawn for destiny, each of your Wookiees is forfeit +1 for remainder of turn. While Wookiee Homestead here, opponent's spies may not deploy here and, once per turn, when your Wookiee wins a battle, may retrieve a Wookiee. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V18-L-beststarpilotinthegalaxy.gif|200px|link=Best Starpilot In The Galaxy | | [[File:V18-L-beststarpilotinthegalaxy.gif|200px|link=Best Starpilot In The Galaxy]] || [[Best Starpilot In The Galaxy]] || [[Effect|Effect]] || C2 || 0 || If your [Skywalker] Epic Event on table, deploy on table. May deploy Polis Massa from Reserve Deck; reshuffle. Once per game, may simultaneously deploy an unpiloted Azure Angel, Falcon, or Red 5 and matching non-[Maintenance] pilot from hand and/or Reserve Deck; reshuffle. [Immune to Alter]. | ||
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| [[File:V18-L-imustbeallowedtospeaksmugglersblues.gif|200px|link=I Must Be Allowed To Speak & •Smuggler's Blues | | [[File:V18-L-imustbeallowedtospeaksmugglersblues.gif|200px|link=I Must Be Allowed To Speak & •Smuggler's Blues]] || [[I Must Be Allowed To Speak & •Smuggler's Blues]] || [[Effect|Effect]] || R || 4 || If Watch Your Step on table, deploy on table. Corran is a smuggler. Once per character, when you deploy Corran, Mara, Mirax, or Talon Karrde to a Tatooine location, may take any one card into hand from Used Pile; reshuffle. Once per game, may deploy a [Reflections 2] location from Reserve Deck; reshuffle. Opponent may not cancel or modify Force drains at battlegrounds where you have two smugglers. [Immune to Alter.] | ||
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| [[File:V18-L-ouneeta.gif|200px|link=Ounee Ta (V | | [[File:V18-L-ouneeta.gif|200px|link=Ounee Ta (V)]] || [[Ounee Ta (V)]] || [[Effect|Effect]] || PM || 4 || Deploy on a battleground site. When deployed, may take top card of Lost Pile into hand. Opponent may not modify the deploy cost of your characters deploying here. Once per game, may place an Interrupt (except Ghhhk) from opponent's Lost Pile out of play. [Immune to Alter.] | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V18-L-computerinterface.gif|200px|link=Computer Interface (V | | [[File:V18-L-computerinterface.gif|200px|link=Computer Interface (V)]] || [[Computer Interface (V)]] || [[Interrupt|Interrupt]] || C || 3 || LOST: Retrieve Lobot or a droid. OR Draw top card of Used Pile. STARTING: Deploy a mobile site that has a Scomp link, has exactly one [Light Side], and is related to a site on table. Deploy two Effects that deploy for free and are always immune to Alter. Place Interrupt in Reserve Deck. | ||
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| [[File:V18-L-fallofthelegend.gif|200px|link=Fall Of The Legend (V | | [[File:V18-L-fallofthelegend.gif|200px|link=Fall Of The Legend (V)]] || [[Fall Of The Legend (V)]] || [[Interrupt|Interrupt]] || U || 6 || If opponent just lost a Dark Jedi or leader, take a card into hand from Used Pile; reshuffle. OR If opponent just retrieved Force, opponent loses 1 Force. OR If lightsaber combat or a duel was just initiated, lose 2 Force (3 if during your move phase) to cancel it. | ||
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| [[File:V18-L-localdefenseputthatdown.gif|200px|link=Local Defense & •Put That Down | | [[File:V18-L-localdefenseputthatdown.gif|200px|link=Local Defense & •Put That Down]] || [[Local Defense & •Put That Down]] || [[Interrupt|Interrupt]] || C || 4 || Take an [Independent] starship into hand from Reserve Deck; reshuffle. OR If your starship (or non-Jedi character) is about to be captured or lost during the weapons segment of a battle, it is hit instead and may not be captured or lost until the damage segment. OR If opponent just played an Interrupt during battle, activate 2 Force. | ||
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| [[File:V18-L-rebelleadershipcriticalerrorrevealed.gif|200px|link=Rebel Leadership & •Critical Error Revealed | | [[File:V18-L-rebelleadershipcriticalerrorrevealed.gif|200px|link=Rebel Leadership & •Critical Error Revealed]] || [[Rebel Leadership & •Critical Error Revealed]] || [[Interrupt|Interrupt]] || C || 4 || Take an admiral or general into hand from Reserve Deck; reshuffle. OR If your admiral is in battle at a system (or your general is in battle at a site), prevent opponent from drawing more than one battle destiny (and if Ackbar or Leia in battle, your total battle destiny is +1). OR Raise your converted location to the top. | ||
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| [[File:V18-L-takeaseatyoungskywalker.gif|200px|link=Take A Seat, Young Skywalker | | [[File:V18-L-takeaseatyoungskywalker.gif|200px|link=Take A Seat, Young Skywalker]] || [[Take A Seat, Young Skywalker]] || [[Interrupt|Interrupt]] || U || 4 || USED: Reveal a random card from your hand to deploy Jedi Council Chamber from Reserve Deck; reshuffle. LOST: During your move phase, relocate Anakin to Jedi Council Chamber. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V18-L-deathstariiturboliftwalkway.gif|200px|link=Death Star II: Turbolift Walkway | | [[File:V18-L-deathstariiturboliftwalkway.gif|200px|link=Death Star II: Turbolift Walkway]] || [[Death Star II: Turbolift Walkway]] || [[Location|Location]] || U || 0 || Light: If you have more than one character here, you must target one to be lost (cannot be prevented). Dark: If you have more than two characters here, you must target one to be lost (cannot be prevented). | ||
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| [[File:V18-L-deathstarlevel6coreshaftcorridor.gif|200px|link=Death Star: Level 6 Core Shaft Corridor (V | | [[File:V18-L-deathstarlevel6coreshaftcorridor.gif|200px|link=Death Star: Level 6 Core Shaft Corridor (V)]] || [[Death Star: Level 6 Core Shaft Corridor (V)]] || [[Location|Location]] || PM || 0 || Light: Your stormtroopers here may move to an adjacent site as a 'react.' Dark: If you occupy, opponent's Level 6 Core Shaft Corridor game text is canceled. | ||
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| [[File:V18-L-kefbiroceanicruins.gif|200px|link=Kef Bir: Oceanic Ruins | | [[File:V18-L-kefbiroceanicruins.gif|200px|link=Kef Bir: Oceanic Ruins]] || [[Kef Bir: Oceanic Ruins]] || [[Location|Location]] || C || 0 || Light: If you occupy with a Jedi, you lose no more than 1 Force to That Thing's Operational. Dark: When deployed, may play a Defensive Shield from under your Starting Effect as if from hand. | ||
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| [[File:V18-L-polismassa.gif|200px|link=Polis Massa | | [[File:V18-L-polismassa.gif|200px|link=Polis Massa]] || [[Polis Massa]] || [[Location|Location]] || U2 || 0 || Light: If your Skywalker here, opponent may not draw more than two battle destiny here. Dark: If a [Skywalker] Epic Event on table, Force drain -1 here. To move or deploy your starship to here requires +1 Force. | ||
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| [[File:V18-L-tatooinemoseisley.gif|200px|link=Tatooine: Mos Eisley (V | | [[File:V18-L-tatooinemoseisley.gif|200px|link=Tatooine: Mos Eisley (V)]] || [[Tatooine: Mos Eisley (V)]] || [[Location|Location]] || U2 || 0 || Light: During your move phase, your characters may move between here and Cantina for free. Dark: If opponent controls Cantina with a smuggler, Force drain -1 here. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V18-L-liswarr.gif|200px|link=Liswarr | | [[File:V18-L-liswarr.gif|200px|link=Liswarr]] || [[Liswarr]] || [[Starship|Starship]] || U || 2 || May add 1 pilot. Permanent pilot provides ability of 2. While Wookiee Homestead on table: deploy -1, power +2, immune to attrition < 5 and, if Liswarr at Kashyyyk, your total power is +2 at Kashyyyk sites. | ||
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| [[File:V18-L-outrider.gif|200px|link=Outrider (V | | [[File:V18-L-outrider.gif|200px|link=Outrider (V)]] || [[Outrider (V)]] || [[Starship|Starship]] || PM || 2 || May add 2 pilots and 1 passenger. Power, maneuver, and immunity to attrition +1 for each card stacked on A Useless Gesture (limit +3). While Dash or Leebo piloting, immune to attrition < 4. | ||
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| [[File:V18-L-outrider_ai.gif|200px|link=Outrider (V) (AI | | [[File:V18-L-outrider_ai.gif|200px|link=Outrider (V) (AI)]] || [[Outrider (V) (AI)]] || [[Starship|Starship]] || PM || 2 || May add 2 pilots and 1 passenger. Power, maneuver, and immunity to attrition +1 for each card stacked on A Useless Gesture (limit +3). While Dash or Leebo piloting, immune to attrition < 4. | ||
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| [[File:V18-L-tydirium.gif|200px|link=Tydirium (V | | [[File:V18-L-tydirium.gif|200px|link=Tydirium (V)]] || [[Tydirium (V)]] || [[Starship|Starship]] || R || 3 || May add 1 pilot and 3 passengers. Permanent pilot provides ability of 2. Once per game, may retrieve Fly Casual. While alone and piloted by [Endor] Han, immune to attrition and adds one battle destiny. | ||
|- | |- | ||
| [[File:V18-L-tydirium_ai.gif|200px|link=Tydirium (V) (ALT | | [[File:V18-L-tydirium_ai.gif|200px|link=Tydirium (V) (ALT)]] || [[Tydirium (V) (ALT)]] || [[Starship|Starship]] || R || 3 || May add 1 pilot and 3 passengers. Permanent pilot provides ability of 2. Once per game, may retrieve Fly Casual. While alone and piloted by [Endor] Han, immune to attrition and adds one battle destiny. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V18-D-crushtherebellion.gif|200px|link=Crush The Rebellion (V | | [[File:V18-D-crushtherebellion.gif|200px|link=Crush The Rebellion (V)]] || [[Crush The Rebellion (V)]] || [[Effect|Effect]] || PM || 4 || If Shield Gate on table, deploy on table. Once per game, may take Devastator into hand from Reserve Deck; reshuffle. May deploy Comm Chief or Praji to Scarif system from Reserve Deck; reshuffle. Vader is power +2 and his game text may not be canceled. If opponent just lost a battle, they lose 1 Force. Death Star moves for free. [Immune to Alter.] | ||
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| [[File:V18-D-nichubana.gif|200px|link=Ni Chuba Na?? (V | | [[File:V18-D-nichubana.gif|200px|link=Ni Chuba Na?? (V)]] || [[Ni Chuba Na?? (V)]] || [[Effect|Effect]] || C || 4 || Deploy on table. Once per game, may deploy Sebulba from Reserve Deck; reshuffle. Once per turn, may deploy Malastare or Podrace Arena from Reserve Deck; reshuffle. While present with Sebulba, Jar Jar's game text is canceled. [Immune to Alter.] | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V18-D-adarktimefortherebelliontarkinsorders.gif|200px|link=A Dark Time For The Rebellion & •Tarkin's Orders | | [[File:V18-D-adarktimefortherebelliontarkinsorders.gif|200px|link=A Dark Time For The Rebellion & •Tarkin's Orders]] || [[A Dark Time For The Rebellion & •Tarkin's Orders]] || [[Interrupt|Interrupt]] || C1 || 5 || For remainder of turn, opponent may not cancel your battle destiny draws or character weapon destiny draws. OR If you have two battlegrounds on table (and opponent does not), for remainder of turn, your total power in battles is +1 for each opponent's non-battleground location on table. OR Cancel It Could Be Worse or Nabrun Leids. OR If opponent does not occupy a battleground site (or if Menace Fades on table), cancel Projection Of A Skywalker. | ||
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| [[File:V18-D-hesnogoodtomedead.gif|200px|link=He's No Good To Me Dead | | [[File:V18-D-hesnogoodtomedead.gif|200px|link=He's No Good To Me Dead]] || [[He's No Good To Me Dead]] || [[Interrupt|Interrupt]] || U || 4 || For remainder of turn, your Fetts add 1 to their weapon destiny draws and targets they `hit' are forfeit = 0. OR Once per game, cancel a battle just initiated where a Fett is escorting a captive; opponent's cards there move for free this turn. [Immune to Sense.] | ||
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| [[File:V18-D-ihaveyounow.gif|200px|link=I Have You Now (V | | [[File:V18-D-ihaveyounow.gif|200px|link=I Have You Now (V)]] || [[I Have You Now (V)]] || [[Interrupt|Interrupt]] || R2 || 5 || If Revenge Of The Sith on table, choose: If a Dark Jedi is in battle with an opponent's character of ability > 3, add one battle destiny. OR During your move phase, use 2 Force to relocate your apprentice from an [Episode I] site to another site. | ||
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| [[File:V18-D-imperialcommandinrange.gif|200px|link=Imperial Command & •In Range | | [[File:V18-D-imperialcommandinrange.gif|200px|link=Imperial Command & •In Range]] || [[Imperial Command & •In Range]] || [[Interrupt|Interrupt]] || C || 4 || Take an admiral or general into hand from Reserve Deck; reshuffle. OR If your admiral is in battle at a system (or your general is in battle at a site), prevent opponent from drawing more than one battle destiny (and if a moff in battle, your total battle destiny is +1). OR Raise your converted location to the top. | ||
|- | |- | ||
| [[File:V18-D-sealoffthebridge.gif|200px|link=Seal Off The Bridge | | [[File:V18-D-sealoffthebridge.gif|200px|link=Seal Off The Bridge]] || [[Seal Off The Bridge]] || [[Interrupt|Interrupt]] || U || 5 || Use 3 Force to take a Neimoidian or an Effect of any kind into hand from Reserve Deck; reshuffle. OR Deploy Blockade Flagship: Bridge from Reserve Deck; reshuffle. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V18-D-hosnianprime.gif|200px|link=Hosnian Prime | | [[File:V18-D-hosnianprime.gif|200px|link=Hosnian Prime]] || [[Hosnian Prime]] || [[Location|Location]] || U1 || 0 || Dark: While your [Episode VII] objective on table and your First Order leader here, Menace Fades is suspended. Light: If Starkiller Base on table, your Force generation is -1 here. | ||
|- | |- | ||
| [[File:V18-D-malastare.gif|200px|link=Malastare (V | | [[File:V18-D-malastare.gif|200px|link=Malastare (V)]] || [[Malastare (V)]] || [[Location|Location]] || U || 0 || Dark: If you control Podrace Arena, Force drain +1 here. Light: If opponent controls Podrace Arena, Force drain -1 here. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V18-D-alpha1.gif|200px|link=Alpha 1 | | [[File:V18-D-alpha1.gif|200px|link=Alpha 1]] || [[Alpha 1]] || [[Starship|Starship]] || F || 2 || May add 1 pilot. While Stele piloting: immune to attrition < 5, game text of Fighters Coming In may not be canceled, and the power of your TIE Defenders here may not be reduced. | ||
|} | |} | ||
Latest revision as of 13:48, 23 September 2026
| Virtual Set 18 | |
|---|---|
| Game/Set | Star Wars CCG |
| Expansion | Virtual Set 18 |
| Publisher | Star Wars CCG Players Committee |
| Date | 21 April 2022 |
| Cards Total | 34 |
| Card Size | 63x88mm |
Virtual Set 18 is a Players Committee virtual expansion from the 2014 Reset onward. It was released 21 April 2022. These are not Decipher cards.
Current virtual cards are maintained by the Star Wars CCG Players Committee. Printable slips are published with each set.
Card list
Light Side
Character
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Fleet Admiral Gial Ackbar | Character | U | 1 | Your starships here are power +1. If opponent just initiated battle here with a [First Order] starship, may place Ackbar out of play to cancel that battle. Cancels Lateral Damage (or Overwhelmed) targeting a starship at same system. | |
| Master Luke (V) | Character | PM | 1 | While alone at a site, unless opponent's character of ability > 3 here, reset opponent's total battle destiny here to 0. Once per game, may deploy a lightsaber on Luke from Lost Pile. Opponent's aliens deploy +1 to same site. Immune to attrition < 4. | |
| Master Qui-Gon With Lightsaber | Character | C | 1 | Permanent weapon is •Qui-Gon Jinn's Lightsaber (may target a character or creature for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value). | |
| Master Windu | Character | U | 1 | During battle, Mace may 'swing' one lightsaber twice. Power +1 for each opponent's character of ability < 2 here. Your clones are forfeit +1 here. Immune to attrition < 6. | |
| Master Windu (ALT) | Character | U | 1 | During battle, Mace may 'swing' one lightsaber twice. Power +1 for each opponent's character of ability < 2 here. Your clones are forfeit +1 here. Immune to attrition < 6. | |
| Sagwa | Character | C | 3 | If drawn for destiny, each of your Wookiees is forfeit +1 for remainder of turn. While Wookiee Homestead here, opponent's spies may not deploy here and, once per turn, when your Wookiee wins a battle, may retrieve a Wookiee. |
Effect
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Best Starpilot In The Galaxy | Effect | C2 | 0 | If your [Skywalker] Epic Event on table, deploy on table. May deploy Polis Massa from Reserve Deck; reshuffle. Once per game, may simultaneously deploy an unpiloted Azure Angel, Falcon, or Red 5 and matching non-[Maintenance] pilot from hand and/or Reserve Deck; reshuffle. [Immune to Alter]. | |
| I Must Be Allowed To Speak & •Smuggler's Blues | Effect | R | 4 | If Watch Your Step on table, deploy on table. Corran is a smuggler. Once per character, when you deploy Corran, Mara, Mirax, or Talon Karrde to a Tatooine location, may take any one card into hand from Used Pile; reshuffle. Once per game, may deploy a [Reflections 2] location from Reserve Deck; reshuffle. Opponent may not cancel or modify Force drains at battlegrounds where you have two smugglers. [Immune to Alter.] | |
| Ounee Ta (V) | Effect | PM | 4 | Deploy on a battleground site. When deployed, may take top card of Lost Pile into hand. Opponent may not modify the deploy cost of your characters deploying here. Once per game, may place an Interrupt (except Ghhhk) from opponent's Lost Pile out of play. [Immune to Alter.] |
Interrupt
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Computer Interface (V) | Interrupt | C | 3 | LOST: Retrieve Lobot or a droid. OR Draw top card of Used Pile. STARTING: Deploy a mobile site that has a Scomp link, has exactly one [Light Side], and is related to a site on table. Deploy two Effects that deploy for free and are always immune to Alter. Place Interrupt in Reserve Deck. | |
| Fall Of The Legend (V) | Interrupt | U | 6 | If opponent just lost a Dark Jedi or leader, take a card into hand from Used Pile; reshuffle. OR If opponent just retrieved Force, opponent loses 1 Force. OR If lightsaber combat or a duel was just initiated, lose 2 Force (3 if during your move phase) to cancel it. | |
| Local Defense & •Put That Down | Interrupt | C | 4 | Take an [Independent] starship into hand from Reserve Deck; reshuffle. OR If your starship (or non-Jedi character) is about to be captured or lost during the weapons segment of a battle, it is hit instead and may not be captured or lost until the damage segment. OR If opponent just played an Interrupt during battle, activate 2 Force. | |
| Rebel Leadership & •Critical Error Revealed | Interrupt | C | 4 | Take an admiral or general into hand from Reserve Deck; reshuffle. OR If your admiral is in battle at a system (or your general is in battle at a site), prevent opponent from drawing more than one battle destiny (and if Ackbar or Leia in battle, your total battle destiny is +1). OR Raise your converted location to the top. | |
| Take A Seat, Young Skywalker | Interrupt | U | 4 | USED: Reveal a random card from your hand to deploy Jedi Council Chamber from Reserve Deck; reshuffle. LOST: During your move phase, relocate Anakin to Jedi Council Chamber. |
Location
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Death Star II: Turbolift Walkway | Location | U | 0 | Light: If you have more than one character here, you must target one to be lost (cannot be prevented). Dark: If you have more than two characters here, you must target one to be lost (cannot be prevented). | |
| Death Star: Level 6 Core Shaft Corridor (V) | Location | PM | 0 | Light: Your stormtroopers here may move to an adjacent site as a 'react.' Dark: If you occupy, opponent's Level 6 Core Shaft Corridor game text is canceled. | |
| Kef Bir: Oceanic Ruins | Location | C | 0 | Light: If you occupy with a Jedi, you lose no more than 1 Force to That Thing's Operational. Dark: When deployed, may play a Defensive Shield from under your Starting Effect as if from hand. | |
| Polis Massa | Location | U2 | 0 | Light: If your Skywalker here, opponent may not draw more than two battle destiny here. Dark: If a [Skywalker] Epic Event on table, Force drain -1 here. To move or deploy your starship to here requires +1 Force. | |
| Tatooine: Mos Eisley (V) | Location | U2 | 0 | Light: During your move phase, your characters may move between here and Cantina for free. Dark: If opponent controls Cantina with a smuggler, Force drain -1 here. |
Starship
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Liswarr | Starship | U | 2 | May add 1 pilot. Permanent pilot provides ability of 2. While Wookiee Homestead on table: deploy -1, power +2, immune to attrition < 5 and, if Liswarr at Kashyyyk, your total power is +2 at Kashyyyk sites. | |
| Outrider (V) | Starship | PM | 2 | May add 2 pilots and 1 passenger. Power, maneuver, and immunity to attrition +1 for each card stacked on A Useless Gesture (limit +3). While Dash or Leebo piloting, immune to attrition < 4. | |
| Outrider (V) (AI) | Starship | PM | 2 | May add 2 pilots and 1 passenger. Power, maneuver, and immunity to attrition +1 for each card stacked on A Useless Gesture (limit +3). While Dash or Leebo piloting, immune to attrition < 4. | |
| Tydirium (V) | Starship | R | 3 | May add 1 pilot and 3 passengers. Permanent pilot provides ability of 2. Once per game, may retrieve Fly Casual. While alone and piloted by [Endor] Han, immune to attrition and adds one battle destiny. | |
| Tydirium (V) (ALT) | Starship | R | 3 | May add 1 pilot and 3 passengers. Permanent pilot provides ability of 2. Once per game, may retrieve Fly Casual. While alone and piloted by [Endor] Han, immune to attrition and adds one battle destiny. |
Dark Side
Effect
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Crush The Rebellion (V) | Effect | PM | 4 | If Shield Gate on table, deploy on table. Once per game, may take Devastator into hand from Reserve Deck; reshuffle. May deploy Comm Chief or Praji to Scarif system from Reserve Deck; reshuffle. Vader is power +2 and his game text may not be canceled. If opponent just lost a battle, they lose 1 Force. Death Star moves for free. [Immune to Alter.] | |
| Ni Chuba Na?? (V) | Effect | C | 4 | Deploy on table. Once per game, may deploy Sebulba from Reserve Deck; reshuffle. Once per turn, may deploy Malastare or Podrace Arena from Reserve Deck; reshuffle. While present with Sebulba, Jar Jar's game text is canceled. [Immune to Alter.] |
Interrupt
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| A Dark Time For The Rebellion & •Tarkin's Orders | Interrupt | C1 | 5 | For remainder of turn, opponent may not cancel your battle destiny draws or character weapon destiny draws. OR If you have two battlegrounds on table (and opponent does not), for remainder of turn, your total power in battles is +1 for each opponent's non-battleground location on table. OR Cancel It Could Be Worse or Nabrun Leids. OR If opponent does not occupy a battleground site (or if Menace Fades on table), cancel Projection Of A Skywalker. | |
| He's No Good To Me Dead | Interrupt | U | 4 | For remainder of turn, your Fetts add 1 to their weapon destiny draws and targets they `hit' are forfeit = 0. OR Once per game, cancel a battle just initiated where a Fett is escorting a captive; opponent's cards there move for free this turn. [Immune to Sense.] | |
| I Have You Now (V) | Interrupt | R2 | 5 | If Revenge Of The Sith on table, choose: If a Dark Jedi is in battle with an opponent's character of ability > 3, add one battle destiny. OR During your move phase, use 2 Force to relocate your apprentice from an [Episode I] site to another site. | |
| Imperial Command & •In Range | Interrupt | C | 4 | Take an admiral or general into hand from Reserve Deck; reshuffle. OR If your admiral is in battle at a system (or your general is in battle at a site), prevent opponent from drawing more than one battle destiny (and if a moff in battle, your total battle destiny is +1). OR Raise your converted location to the top. | |
| Seal Off The Bridge | Interrupt | U | 5 | Use 3 Force to take a Neimoidian or an Effect of any kind into hand from Reserve Deck; reshuffle. OR Deploy Blockade Flagship: Bridge from Reserve Deck; reshuffle. |
Location
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Hosnian Prime | Location | U1 | 0 | Dark: While your [Episode VII] objective on table and your First Order leader here, Menace Fades is suspended. Light: If Starkiller Base on table, your Force generation is -1 here. | |
| Malastare (V) | Location | U | 0 | Dark: If you control Podrace Arena, Force drain +1 here. Light: If opponent controls Podrace Arena, Force drain -1 here. |
Starship
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Alpha 1 | Starship | F | 2 | May add 1 pilot. While Stele piloting: immune to attrition < 5, game text of Fighters Coming In may not be canceled, and the power of your TIE Defenders here may not be reduced. |
Sources
- Virtual Set 18 card list at res.starwarsccg.org
- Virtual slips at starwarsccg.org