Virtual Set 14: Difference between revisions
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-L-beaumontkin.gif|200px|link=Beaumont Kin | | [[File:V14-L-beaumontkin.gif|200px|link=Beaumont Kin]] || [[Beaumont Kin]] || [[Character|Character]] || U || 3 || At same and related locations, deploy cost of opponent's characters may not be modified. If you have ten cards in Lost Pile, Force drain +1 here. Once during battle, may add Beaumont's power to another character present; Beaumont is 'hit.' | ||
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| [[File:V14-L-corporalpao.gif|200px|link=Corporal Pao | | [[File:V14-L-corporalpao.gif|200px|link=Corporal Pao]] || [[Corporal Pao]] || [[Character|Character]] || C || 2 || Power +1 while with Melshi or Sefla. During battle, may add X (limit 3) to a just drawn battle destiny, where X = number of your spies out of play. If just lost from a site, may draw cards from Reserve Deck until you have up to six cards in hand. | ||
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| [[File:V14-L-dindjarin.gif|200px|link=Din Djarin | | [[File:V14-L-dindjarin.gif|200px|link=Din Djarin]] || [[Din Djarin]] || [[Character|Character]] || U || 1 || Adds 2 to power of anything he pilots. While with an alien, adds one battle destiny. Once per turn, may target opponent's non-'hit' character here. If Din on table when target lost this turn, choose: retrieve 1 Force or place target in Used Pile to retrieve 2 Force. | ||
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| [[File:V14-L-dindjarin_ai.gif|200px|link=Din Djarin (AI | | [[File:V14-L-dindjarin_ai.gif|200px|link=Din Djarin (AI)]] || [[Din Djarin (AI)]] || [[Character|Character]] || U || 1 || Adds 2 to power of anything he pilots. While with an alien, adds one battle destiny. Once per turn, may target opponent's non-'hit' character here. If Din on table when target lost this turn, choose: retrieve 1 Force or place target in Used Pile to retrieve 2 Force. | ||
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| [[File:V14-L-reyallofthejedi.gif|200px|link=Rey, All Of The Jedi | | [[File:V14-L-reyallofthejedi.gif|200px|link=Rey, All Of The Jedi]] || [[Rey, All Of The Jedi]] || [[Character|Character]] || U || 1 || Once during your control phase, may search your Lost Pile and choose two cards; opponent places one out of play (retrieve the other). Once per game, may deploy a lightsaber on Rey from Reserve Deck; reshuffle. Immune to attrition < 5. | ||
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| [[File:V14-L-reyallofthejedi_ai.gif|200px|link=Rey, All Of The Jedi (AI | | [[File:V14-L-reyallofthejedi_ai.gif|200px|link=Rey, All Of The Jedi (AI)]] || [[Rey, All Of The Jedi (AI)]] || [[Character|Character]] || U || 1 || Once during your control phase, may search your Lost Pile and choose two cards; opponent places one out of play (retrieve the other). Once per game, may deploy a lightsaber on Rey from Reserve Deck; reshuffle. Immune to attrition < 5. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-L-alterfriendlyfire.gif|200px|link=Alter & Friendly Fire (V | | [[File:V14-L-alterfriendlyfire.gif|200px|link=Alter & Friendly Fire (V)]] || [[Alter & Friendly Fire (V)]] || [[Interrupt|Interrupt]] || PM || 4 || This Interrupt is immune to opponent's Objective and does not cause you to lose Force to There Is No Try. USED: Cancel Sense. LOST: Target an Effect, Political Effect, or Utinni Effect, and one of your characters on table. Draw destiny. If destiny < character's ability, target Effect is canceled. OR If a battle was just initiated at a site where opponent has four or more characters, draw destiny. If destiny < number of opponent's characters at that site, opponent chooses one to be lost. | ||
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| [[File:V14-L-ouronlyhope.gif|200px|link=Our Only Hope (V | | [[File:V14-L-ouronlyhope.gif|200px|link=Our Only Hope (V)]] || [[Our Only Hope (V)]] || [[Interrupt|Interrupt]] || U || 4 || Relocate Prophecy Of The Force to a site. OR If Like My Father Before Me on table, take Yoda's Hut or a Death Star II site into hand from Reserve Deck; reshuffle. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-L-endorchiefchirpashut.gif|200px|link=Endor: Chief Chirpa's Hut (V | | [[File:V14-L-endorchiefchirpashut.gif|200px|link=Endor: Chief Chirpa's Hut (V)]] || [[Endor: Chief Chirpa's Hut (V)]] || [[Location|Location]] || R || 0 || Light: Deploys only if a [Death Star II] objective on table. During opponent's turn, if an Imperial at Landing Platform, Luke may move from here to there for free. Dark: | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-L-arc170starfighter.gif|200px|link=ARC-170 Starfighter | | [[File:V14-L-arc170starfighter.gif|200px|link=ARC-170 Starfighter]] || [[ARC-170 Starfighter]] || [[Starship|Starship]] || C2 || 3 || May add 1 pilot or passenger. Permanent pilot provides ability of 2. Opponent may not 'react' to or from here. During battle, if about to be lost before the damage segment, lost at end of battle instead. | ||
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| [[File:V14-L-plokoonsjedistarfighter.gif|200px|link=Plo Koon's Jedi Starfighter | | [[File:V14-L-plokoonsjedistarfighter.gif|200px|link=Plo Koon's Jedi Starfighter]] || [[Plo Koon's Jedi Starfighter]] || [[Starship|Starship]] || U || 2 || May add 1 Jedi pilot. *Maneuver = pilot's ability. While Plo piloting, power +2, immune to attrition < 3, and once per turn, may cancel and redraw your weapon or battle destiny just drawn here. | ||
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| [[File:V14-L-plokoonsjedistarfighter_ai.gif|200px|link=Plo Koon's Jedi Starfighter (AI | | [[File:V14-L-plokoonsjedistarfighter_ai.gif|200px|link=Plo Koon's Jedi Starfighter (AI)]] || [[Plo Koon's Jedi Starfighter (AI)]] || [[Starship|Starship]] || U || 2 || May add 1 Jedi pilot. *Maneuver = pilot's ability. While Plo piloting, power +2, immune to attrition < 3, and once per turn, may cancel and redraw your weapon or battle destiny just drawn here. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-L-ahsokasshotolightsaber.gif|200px|link=Ahsoka's Shoto Lightsaber | | [[File:V14-L-ahsokasshotolightsaber.gif|200px|link=Ahsoka's Shoto Lightsaber]] || [[Ahsoka's Shoto Lightsaber]] || [[Weapon|Weapon]] || U || 5 || Deploy on a Jedi or Padawan. May target a character or creature for free. Draw two destiny. Target hit, and may not be used to satisfy attrition, if total destiny > defense value. If hit by Ahsoka or a Padawan, opponent loses 1 Force. | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-D-ochi.gif|200px|link=Ochi | | [[File:V14-D-ochi.gif|200px|link=Ochi]] || [[Ochi]] || [[Character|Character]] || U1 || 2 || Adds 2 to power of anything he pilots. While piloting Bestoon Legacy, it is immune to attrition < 5. While [Episode VII] Emperor on table, your total power here is +3. If opponent's character was just placed out of play (even from Lost Pile), opponent loses 1 Force. | ||
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| [[File:V14-D-palpatineemperorreturned.gif|200px|link=Palpatine, Emperor Returned | | [[File:V14-D-palpatineemperorreturned.gif|200px|link=Palpatine, Emperor Returned]] || [[Palpatine, Emperor Returned]] || [[Character|Character]] || U1 || 4 || Never deploys or moves (even if carried) except to an [Episode VII] location without a [Light Side] icon. Once per turn, may draw bottom card of your Force Pile. Once per game, if about to be lost, may take him into hand. Immune to attrition. | ||
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| [[File:V14-D-palpatineemperorreturned_ai.gif|200px|link=Palpatine, Emperor Returned (AI | | [[File:V14-D-palpatineemperorreturned_ai.gif|200px|link=Palpatine, Emperor Returned (AI)]] || [[Palpatine, Emperor Returned (AI)]] || [[Character|Character]] || U1 || 4 || Never deploys or moves (even if carried) except to an [Episode VII] location without a [Light Side] icon. Once per turn, may draw bottom card of your Force Pile. Once per game, if about to be lost, may take him into hand. Immune to attrition. | ||
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| [[File:V14-D-theclient.gif|200px|link=The Client | | [[File:V14-D-theclient.gif|200px|link=The Client]] || [[The Client]] || [[Character|Character]] || R || 5 || During your control phase, if present at a site and your bounty hunter occupies a battleground, opponent loses 1 Force. Once per game, if you just lost a bounty hunter anywhere, may take a bounty hunter into hand from Reserve Deck; reshuffle. | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-D-thedeadspeak.gif|200px|link=The Dead Speak! | | [[File:V14-D-thedeadspeak.gif|200px|link=The Dead Speak!]] || [[The Dead Speak!]] || [[Effect|Effect]] || C1 || 4 || If I Will Finish What You Started on table, deploy on table. While [Episode VII] Emperor on Exegol, attrition against opponent is +2 at same location as Kylo, Rey, or Snoke and, once per game, may deploy an [Episode VII] battleground system from Reserve Deck; reshuffle. (Immune to Alter.) | ||
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| [[File:V14-D-thefirstorderwasjustthebeginning.gif|200px|link=The First Order Was Just The Beginning | | [[File:V14-D-thefirstorderwasjustthebeginning.gif|200px|link=The First Order Was Just The Beginning]] || [[The First Order Was Just The Beginning]] || [[Effect|Effect]] || R || 4 || If I Want That Map on table, deploy on table. Locations where there is a Resistance Agent or Rey gain [Episode VII]. Once per turn, may deploy a Jakku or Kijimi battleground from Reserve Deck; reshuffle. Your non-unique [Episode VII] troopers are forfeit +1. [Immune to Alter.] | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-D-altercollateraldamage.gif|200px|link=Alter & Collateral Damage (V | | [[File:V14-D-altercollateraldamage.gif|200px|link=Alter & Collateral Damage (V)]] || [[Alter & Collateral Damage (V)]] || [[Interrupt|Interrupt]] || PM || 4 || This Interrupt is immune to opponent's Objective and does not cause you to lose Force to Do, Or Do Not. USED: Cancel Sense. LOST: Target an Effect, Political Effect, or Utinni Effect, and one of your characters on table. Draw destiny. If destiny < character's ability, target Effect is canceled. OR If a battle was just initiated at a site where opponent has four or more characters, draw destiny. If destiny < number of opponent's characters at that site, opponent chooses one to be lost. | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-D-exegolsiththrone.gif|200px|link=Exegol: Sith Throne | | [[File:V14-D-exegolsiththrone.gif|200px|link=Exegol: Sith Throne]] || [[Exegol: Sith Throne]] || [[Location|Location]] || R || 0 || Dark: Once per game, may deploy [Episode VII] Emperor here from Reserve Deck; reshuffle. Light: No Force drains here. [Light Side] icons are canceled here. Your characters deploy +2 here. | ||
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| [[File:V14-D-kijimids.gif|200px|link=Kijimi | | [[File:V14-D-kijimids.gif|200px|link=Kijimi]] || [[Kijimi]] || [[Location|Location]] || C1 || 0 || Dark: If you control, your starships are hyperspeed +1 when moving from here. Light: Poe and your smugglers may deploy here as a 'react.' | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-D-bestoonlegacy.gif|200px|link=Bestoon Legacy | | [[File:V14-D-bestoonlegacy.gif|200px|link=Bestoon Legacy]] || [[Bestoon Legacy]] || [[Starship|Starship]] || C2 || 4 || May add 2 pilots and 3 passengers. During your control phase, may peek at the top card of your Reserve Deck; may place it on Used Pile (if card is an assassin, may take it into hand). | ||
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| [[File:V14-D-intimidatorpersecutor.gif|200px|link=Intimidator & •Persecutor | | [[File:V14-D-intimidatorpersecutor.gif|200px|link=Intimidator & •Persecutor]] || [[Intimidator & •Persecutor]] || [[Starship|Starship]] || U || 1 || Deploys -4 to Scarif or opponent's system. May add 4 pilots, 4 TIEs, and 2 vehicles. Permanent pilots provide total ability of 4. While at Scarif, subtracts 2 from attempts to 'blow away' Shield Gate. | ||
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| [[File:V14-D-steadfast.gif|200px|link=Steadfast | | [[File:V14-D-steadfast.gif|200px|link=Steadfast]] || [[Steadfast]] || [[Starship|Starship]] || C || 1 || May add 6 pilots, 8 passengers, and 2 starfighters. Permanent pilot provides ability of 2. While alone at an [Episode VII] system, adds Force icons to equalize them for both sides here. Immune to attrition < 4. | ||
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| [[File:V14-D-steadfast_ai.gif|200px|link=Steadfast (AI | | [[File:V14-D-steadfast_ai.gif|200px|link=Steadfast (AI)]] || [[Steadfast (AI)]] || [[Starship|Starship]] || C || 1 || May add 6 pilots, 8 passengers, and 2 starfighters. Permanent pilot provides ability of 2. While alone at an [Episode VII] system, adds Force icons to equalize them for both sides here. Immune to attrition < 4. | ||
|} | |} | ||
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! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ! Image !! Card !! Type !! Rarity !! Destiny !! Game text | ||
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| [[File:V14-D-darksaber.gif|200px|link=Darksaber | | [[File:V14-D-darksaber.gif|200px|link=Darksaber]] || [[Darksaber]] || [[Weapon|Weapon]] || U || 2 || Deploy on Gideon, [Set 13] Maul, or your Mandalorian. May add 1 to Force drain where present. May target a character. Draw destiny. Target hit, and its forfeit = 0, if destiny +2 > defense value. If just lost from table or hand, opponent may steal this weapon into hand. | ||
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| [[File:V14-D-darksaber_ai.gif|200px|link=Darksaber (AI | | [[File:V14-D-darksaber_ai.gif|200px|link=Darksaber (AI)]] || [[Darksaber (AI)]] || [[Weapon|Weapon]] || U || 2 || Deploy on Gideon, [Set 13] Maul, or your Mandalorian. May add 1 to Force drain where present. May target a character. Draw destiny. Target hit, and its forfeit = 0, if destiny +2 > defense value. If just lost from table or hand, opponent may steal this weapon into hand. | ||
|} | |} | ||
Latest revision as of 13:48, 23 September 2026
| Virtual Set 14 | |
|---|---|
| Game/Set | Star Wars CCG |
| Expansion | Virtual Set 14 |
| Publisher | Star Wars CCG Players Committee |
| Date | 18 March 2021 |
| Cards Total | 28 |
| Card Size | 63x88mm |
Virtual Set 14 is a Players Committee virtual expansion from the 2014 Reset onward. It was released 18 March 2021. These are not Decipher cards.
Current virtual cards are maintained by the Star Wars CCG Players Committee. Printable slips are published with each set.
Card list
Light Side
Character
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Beaumont Kin | Character | U | 3 | At same and related locations, deploy cost of opponent's characters may not be modified. If you have ten cards in Lost Pile, Force drain +1 here. Once during battle, may add Beaumont's power to another character present; Beaumont is 'hit.' | |
| Corporal Pao | Character | C | 2 | Power +1 while with Melshi or Sefla. During battle, may add X (limit 3) to a just drawn battle destiny, where X = number of your spies out of play. If just lost from a site, may draw cards from Reserve Deck until you have up to six cards in hand. | |
| Din Djarin | Character | U | 1 | Adds 2 to power of anything he pilots. While with an alien, adds one battle destiny. Once per turn, may target opponent's non-'hit' character here. If Din on table when target lost this turn, choose: retrieve 1 Force or place target in Used Pile to retrieve 2 Force. | |
| Din Djarin (AI) | Character | U | 1 | Adds 2 to power of anything he pilots. While with an alien, adds one battle destiny. Once per turn, may target opponent's non-'hit' character here. If Din on table when target lost this turn, choose: retrieve 1 Force or place target in Used Pile to retrieve 2 Force. | |
| Rey, All Of The Jedi | Character | U | 1 | Once during your control phase, may search your Lost Pile and choose two cards; opponent places one out of play (retrieve the other). Once per game, may deploy a lightsaber on Rey from Reserve Deck; reshuffle. Immune to attrition < 5. | |
| Rey, All Of The Jedi (AI) | Character | U | 1 | Once during your control phase, may search your Lost Pile and choose two cards; opponent places one out of play (retrieve the other). Once per game, may deploy a lightsaber on Rey from Reserve Deck; reshuffle. Immune to attrition < 5. |
Interrupt
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Alter & Friendly Fire (V) | Interrupt | PM | 4 | This Interrupt is immune to opponent's Objective and does not cause you to lose Force to There Is No Try. USED: Cancel Sense. LOST: Target an Effect, Political Effect, or Utinni Effect, and one of your characters on table. Draw destiny. If destiny < character's ability, target Effect is canceled. OR If a battle was just initiated at a site where opponent has four or more characters, draw destiny. If destiny < number of opponent's characters at that site, opponent chooses one to be lost. | |
| Our Only Hope (V) | Interrupt | U | 4 | Relocate Prophecy Of The Force to a site. OR If Like My Father Before Me on table, take Yoda's Hut or a Death Star II site into hand from Reserve Deck; reshuffle. |
Location
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Endor: Chief Chirpa's Hut (V) | Location | R | 0 | Light: Deploys only if a [Death Star II] objective on table. During opponent's turn, if an Imperial at Landing Platform, Luke may move from here to there for free. Dark: |
Starship
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| ARC-170 Starfighter | Starship | C2 | 3 | May add 1 pilot or passenger. Permanent pilot provides ability of 2. Opponent may not 'react' to or from here. During battle, if about to be lost before the damage segment, lost at end of battle instead. | |
| Plo Koon's Jedi Starfighter | Starship | U | 2 | May add 1 Jedi pilot. *Maneuver = pilot's ability. While Plo piloting, power +2, immune to attrition < 3, and once per turn, may cancel and redraw your weapon or battle destiny just drawn here. | |
| Plo Koon's Jedi Starfighter (AI) | Starship | U | 2 | May add 1 Jedi pilot. *Maneuver = pilot's ability. While Plo piloting, power +2, immune to attrition < 3, and once per turn, may cancel and redraw your weapon or battle destiny just drawn here. |
Weapon
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Ahsoka's Shoto Lightsaber | Weapon | U | 5 | Deploy on a Jedi or Padawan. May target a character or creature for free. Draw two destiny. Target hit, and may not be used to satisfy attrition, if total destiny > defense value. If hit by Ahsoka or a Padawan, opponent loses 1 Force. |
Dark Side
Character
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Ochi | Character | U1 | 2 | Adds 2 to power of anything he pilots. While piloting Bestoon Legacy, it is immune to attrition < 5. While [Episode VII] Emperor on table, your total power here is +3. If opponent's character was just placed out of play (even from Lost Pile), opponent loses 1 Force. | |
| Palpatine, Emperor Returned | Character | U1 | 4 | Never deploys or moves (even if carried) except to an [Episode VII] location without a [Light Side] icon. Once per turn, may draw bottom card of your Force Pile. Once per game, if about to be lost, may take him into hand. Immune to attrition. | |
| Palpatine, Emperor Returned (AI) | Character | U1 | 4 | Never deploys or moves (even if carried) except to an [Episode VII] location without a [Light Side] icon. Once per turn, may draw bottom card of your Force Pile. Once per game, if about to be lost, may take him into hand. Immune to attrition. | |
| The Client | Character | R | 5 | During your control phase, if present at a site and your bounty hunter occupies a battleground, opponent loses 1 Force. Once per game, if you just lost a bounty hunter anywhere, may take a bounty hunter into hand from Reserve Deck; reshuffle. |
Effect
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| The Dead Speak! | Effect | C1 | 4 | If I Will Finish What You Started on table, deploy on table. While [Episode VII] Emperor on Exegol, attrition against opponent is +2 at same location as Kylo, Rey, or Snoke and, once per game, may deploy an [Episode VII] battleground system from Reserve Deck; reshuffle. (Immune to Alter.) | |
| The First Order Was Just The Beginning | Effect | R | 4 | If I Want That Map on table, deploy on table. Locations where there is a Resistance Agent or Rey gain [Episode VII]. Once per turn, may deploy a Jakku or Kijimi battleground from Reserve Deck; reshuffle. Your non-unique [Episode VII] troopers are forfeit +1. [Immune to Alter.] |
Interrupt
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Alter & Collateral Damage (V) | Interrupt | PM | 4 | This Interrupt is immune to opponent's Objective and does not cause you to lose Force to Do, Or Do Not. USED: Cancel Sense. LOST: Target an Effect, Political Effect, or Utinni Effect, and one of your characters on table. Draw destiny. If destiny < character's ability, target Effect is canceled. OR If a battle was just initiated at a site where opponent has four or more characters, draw destiny. If destiny < number of opponent's characters at that site, opponent chooses one to be lost. |
Location
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Exegol: Sith Throne | Location | R | 0 | Dark: Once per game, may deploy [Episode VII] Emperor here from Reserve Deck; reshuffle. Light: No Force drains here. [Light Side] icons are canceled here. Your characters deploy +2 here. | |
| Kijimi | Location | C1 | 0 | Dark: If you control, your starships are hyperspeed +1 when moving from here. Light: Poe and your smugglers may deploy here as a 'react.' |
Starship
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Bestoon Legacy | Starship | C2 | 4 | May add 2 pilots and 3 passengers. During your control phase, may peek at the top card of your Reserve Deck; may place it on Used Pile (if card is an assassin, may take it into hand). | |
| Intimidator & •Persecutor | Starship | U | 1 | Deploys -4 to Scarif or opponent's system. May add 4 pilots, 4 TIEs, and 2 vehicles. Permanent pilots provide total ability of 4. While at Scarif, subtracts 2 from attempts to 'blow away' Shield Gate. | |
| Steadfast | Starship | C | 1 | May add 6 pilots, 8 passengers, and 2 starfighters. Permanent pilot provides ability of 2. While alone at an [Episode VII] system, adds Force icons to equalize them for both sides here. Immune to attrition < 4. | |
| Steadfast (AI) | Starship | C | 1 | May add 6 pilots, 8 passengers, and 2 starfighters. Permanent pilot provides ability of 2. While alone at an [Episode VII] system, adds Force icons to equalize them for both sides here. Immune to attrition < 4. |
Weapon
| Image | Card | Type | Rarity | Destiny | Game text |
|---|---|---|---|---|---|
| Darksaber | Weapon | U | 2 | Deploy on Gideon, [Set 13] Maul, or your Mandalorian. May add 1 to Force drain where present. May target a character. Draw destiny. Target hit, and its forfeit = 0, if destiny +2 > defense value. If just lost from table or hand, opponent may steal this weapon into hand. | |
| Darksaber (AI) | Weapon | U | 2 | Deploy on Gideon, [Set 13] Maul, or your Mandalorian. May add 1 to Force drain where present. May target a character. Draw destiny. Target hit, and its forfeit = 0, if destiny +2 > defense value. If just lost from table or hand, opponent may steal this weapon into hand. |
Sources
- Virtual Set 14 card list at res.starwarsccg.org
- Virtual slips at starwarsccg.org