Losing Track: Difference between revisions

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|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
|sources=* [https://web.archive.org/web/20081225225012/http://www.decipher.com/starwars/cardlists/index.html Star Wars CCG cardlists index] at Decipher.com (archive, 25 December 2008)
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Losing Track, Tatooine, C
* [https://web.archive.org/web/20070928014432/http://www.decipher.com/starwars/cardlists/swallcards.pdf Complete Card List] (Decipher PDF, archive 28 September 2007) — Light Interrupt: Losing Track, Tatooine, C
|strategy=By [mailto:ecolson@ix.netcom.com Eric Olson]<ref name="decipher-strategy">https://web.archive.org/web/20040811123219/http://www.decipher.com/starwars/cardlists/tatooine/light/small/losingtrack.html</ref>
You've always had the chance to stack your own destiny draws, but now you have the chance to stack your opponent's as well. If there's going to be a crucial destiny draw in a battle (and what battle doesn't?), you can stack a low destiny on top of your opponent's deck. You are retrieving a Force for your opponent, but he won't be thanking you when [[Admiral Ozzel]] is flipped for battle destiny.
The lost portion can also be useful in a podracing deck. You can repair your Podracer so you don't need to lose Force to keep the race going, or you can take a shot at damaging your opponent's Podracer to make him pay the price to stay in the race.
|pulled_by=* [[We Wish To Board At Once]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Losing%20Track</ref>
|pulled_by=* [[We Wish To Board At Once]]<ref name="scomp">https://scomp.starwarsccg.org/?s=Losing%20Track</ref>
|has_refs=1
|has_refs=1
}}
}}



Latest revision as of 19:13, 22 September 2026

Info
TitleLosing Track
SideLight
TypeInterruptUsed or Lost Interrupt
SetTatooine
RarityC
UniquenessUnique
Destiny6
card_uid11_37
Versionprinted
PrintingsTatooine — this page

Losing Track is a Light Interrupt (Used or Lost Interrupt) from Tatooine.

Card Text

USED: During battle, place top card of opponent's Lost Pile on top of their Reserve Deck. LOST: Use 1 Force to 'repair' your Podracer. OR Target a Podracer. Draw destiny. If destiny > Podracer's destiny number, target is 'damaged.'

Lore

Wha-? Chuba da noya!

Strategy

By Eric Olson[1]

You've always had the chance to stack your own destiny draws, but now you have the chance to stack your opponent's as well. If there's going to be a crucial destiny draw in a battle (and what battle doesn't?), you can stack a low destiny on top of your opponent's deck. You are retrieving a Force for your opponent, but he won't be thanking you when Admiral Ozzel is flipped for battle destiny.

The lost portion can also be useful in a podracing deck. You can repair your Podracer so you don't need to lose Force to keep the race going, or you can take a shot at damaging your opponent's Podracer to make him pay the price to stay in the race.

Pulled by

See Also

Sources

References