Steve Marshall Phoenix Mega Tournament 11-4-00 (tournament report)

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Steve Marshall Phoenix Mega Tournament 11-4-00 (tournament report) is the tournament report Steve Marshall posted on DeckTech on 5 November 2000 about 2000 Phoenix Mega Tournament (4 November).[1] Steve Marshall finished 32nd of 56 at the 8-game Mega-Tourney of the Phoenix Grand Slam weekend on 4 November 2000, going 3–5 with PalpyOps and an EBO capital-ship deck; Kevin Shannon beat Brian Hunter in the final.

Report info

  • Author: Steve Marshall (byline: Steve "BlackViper" Marshall)
  • Published: 5 November 2000 (DeckTech)
  • Report title: Phoenix Mega Tournament 11-4-00
  • Event: 2000 Phoenix Mega Tournament (4 November)
  • Event date: 4 November 2000
  • Site: AZ Gamer, Arizona
  • Players: 56
  • Finish: 32nd
  • Record: 3–5
  • Points: 6 (+11)
  • Dark deck: PalpyOps
  • Light deck: EBO Capitals

Games

Games as the author describes them; margins are as stated in the report.

Round Opponent Author's deck Opponent's deck Result Margin
1 Matthew Dark PalpyOps Hoth with Elom reacts (not EBO) Win +19
2 Jonny Light EBO Capitals BHBM Loss −13
3 Mike Dark PalpyOps Hidden Base without flip Loss (timed loss; opponent is Joel's brother) −12
4 Michael Sinclair Light EBO Capitals Hunt Down with duels Loss (report: 'Mike Sinclair') −13
5 Andy Marcantel Dark PalpyOps MWYHL to 6 (B-wings) Win +16
6 John Towner Light EBO Capitals — Win (conceded before the game to play Star Trek) +30
7 Joel Dark PalpyOps Profit M+T Loss −11
8 Van Light EBO Capitals ISB with ORS Loss (out-of-state player) −5

Other results named in the report

Original report

phoenix-mega-tournament-11-4-00

  • Author: Steve "BlackViper" Marshall
  • Published: Nov 5, 2000
I must apologize for any typos: my ’n’ key sticks, so it might be wierd at times. So I set the alarm for 7:00am and go to bed at around 4:00. I wake up to Batman Beyond and Pokemon, then I drag myself out of bed, nuke a couple Pop Tarts, count my decks again and again, and head off to the tournament. This isn’t actually the Grand Slam; this is the 8-game Mega-Tourney, part of the Grand Slam weekend. I’ve been hyping myself up all week, telling myself I’m gonna win it all and all that. I was ready to go! I had a new EBO deck that has the potential to be a killer if I get it set up right, and I have been working on my old PalpyOps from long ago for DS. As a note to all my readers: Diamond sites are NOT dead unless you’re playing the LS card! Same goes with numbers; it’s not retired unless you play the card. I get to AZ Gamer and realize that my pop tarts are still in the microwave. Oops. I see Andy Marcantel, David Teeters, and a couple other buddies and fill out the decklist and command card. Brandon Allen informs me that I put my email addy above my player ID and I need to change it before he can put it on the command card. The lady next to me rolls her eyes and just writes the information down. I tell Brett that I’m gonna win, and he encourages me instead of the laughter I was expecting. Cool! We finally get settled for our first pairings. GAME 1: PalpyOps vs. Matthew’s Hoth w/ elom reacts (not EBO) I haven’t seen this guy before, so I don’t know what to think. There are a lot of out-of-state players, but there are also newbies from AZ. I decide before the game starts that I’m gonna open a can. I present to you, ladies and gentlemen, God’s starting hand: Lord Vader, Palpy, Mara, Mara’s Stick, Royal Guard x 2, Abyssian Ornament, and the Exec DB. I pull the Prefect’s Office and the Coruscant DB from my deck, drop the EDB, and a Royal Guard at each DB. He drew his Force into his hand. I still don’t know what to think of him. I couldn’t set up Ralltiir because I activated my Forest and Spaceport DB in my God-like generation next turn. He deploys AFA in the deck after I deploy everybody, DRAT! I have Fett in S1 in my hand, and I pop AFA in the generation. I activate 2 and use it to search for ghhhk. I’m gonna deploy Fett on the ground with his little "army" and soak the damage. IT’S NOT THERE! So I pull U3PO instead and take the 4 damage. He tries to give someone a jedi lightsaber to drain with, but Weapon Of The Ingrate takes care of that. Davod Jon an appearance and overpowered his army of 4, taking out everything except a droid and sacrificing himself to the 3 attrition. DRAT! I had a drain of 9 going to his 0, and there was nothing he could do. I didn’t have enough Guards to make Abyssian work, but I should have used Weapon Of The Ingrate to put the sabers and Pikes back in the deck. Too bad. FW by 19 2(+19) PROS: I’m getting settled in. I’m not used to a tournament this big, but I’m getting relaxed now. CONS: None, really. I kinda wish I had used my Weapon of Ingrate to add to my dif. In the middle of my Game 1, the large ominous shadow of Michael Girard hovers over me and asks for my LS deck. I had counted this deck 10 times over and over again; I know it’s 60 cards! I was worried sick about it. Turns out I forgot to add the "x 2" to my YT-1300s, giving me a warning. I take my deck back with a thousand apologies, feeling very glad we didn’t abide by DecipherCon rules. Thanks again, Mike! GAME 2: EBO Capitals vs. Jonny’s BHBM As we’re setting up our starting cards, Clint Hays beside me tells his opponent not to stack his effects. If he does it again, it’s a game warning! A couple jokes about the rules and penalties broke out, then we started the game. As I’m typing this, it just doesn’t have the same impact it did at the time. It was funny when it happened; I guess you had to be there. Anyways... So my hand consists of Strikeforce (you need it in EBO!), Chasm (a painfully powerful card), Honor, and Menace Fades for effects, 2 capitals, Endor, and a Signal. Nothing to help get EBO going at all. I deployed my effects, and he nearly choked when he read Chasm. "So, how many Vaders are you playing with today?" It’s just awesome. He put IG88 w/, Dr. E, and Mara with her stick at a drain 3 location, so I signaled for Undercover instead of Squad Assign and dropped my newly drawn Cracken. I couldn’t stop pulling Signals, and it was kinda annoying. Squadron Assign didn’t help at all because I couldn’t get a pilot or a ship. I lost too much blue to drains, too. Cappy Han, Home 1, and the Independence made quick work of Ozzel in the Exec, but allowed Zuckuss to escape to Kiffex. Unfortunately, I wouldn’t get any more blue the entire game. I gave him Luke JK from my lost pile as soon as Lord Vader hit Endor to give him a little Direct Damage. Here’s where I’m a bad player. He’s draining for 3 at each of 3 Endor sites; 1 icon, a +1, and a saber. I have Menace Fades on the Table, Hoth belongs to me and Kiffex I’m working on, and Obi is holding the 4th Marker. I didn’t cancel his drain modifiers the entire game, and it killed me. I’m a bad player. I don’t know what my cards do. Palpatine left his home on the DS2 for some reason, I don’t know why. I would have won this game if I had known why I put the cards in my deck that I did. Keep count; this is game 1 that I should have won. FL by 13 2(+6) PROS: Definitely the starting hand! Seeing his face when he read Chasm. CONS: Gee, there’s so many to list! I won’t forget Menace Fades again. I wish I remembered how to use spies. GAME 3: PalpyOps vs. Mike’s HB w/out flip This was by far the most fun game I played all day. Wedge RSL and Gen Cal showed up in their respective ships at Tatooine, but I flipped, so he didn’t have a drain. He pulled Dagobah and the Hutt, Tatooine, and Alderaan, but that was it. I flipped turn 2. He tried to bring his EPP army against my Royal Guards. I wouldn’t have minded being that I had the ghhhk in my hand, but I decided to tell him that all his guys were +2. He pulled back and waited a little. We battled all over space and on the ground. Putting Palpy or LVader at the Prefect’s Office creates a beast! My power 4, Def Value 4 Royal Guards were kicking all kinds of butt. And Goo Nee Tay can’t touch em! He won our Sense/Alter war, putting all my cancellers in my lost pile because I didn’t get out Oppressive Enforcement in time, and he used Our Most Desparate Hour 3 times to retrieve 6 or 7 Force each time. He had to work for it because CHYBC was on the table, but he managed. I flipped that objective back and forth more times than I can remember. Fett in S1 and Bossk in Bus took on Wedge and the Falcon, leaving Calrissian all alone against Bossk. He deployed Nien Nunb and battled me, I played Res Luk, but he Sensed it! That is the best use of that card; in space with the perm pilots! They don’t count as bounty hunters, but the OR works with Bossk and Fett. Anyway, that single battle probably lost me the game with the amount of cards I lost. Time was called, and after a battle, I played Abyssian Ornament, knowing full well that I only had 3 guards on the table and my destiny was a 3. I just wanted the 5 in the deck and on the top! Now, had I actually used it during that battle before I lost my 4th royal guard, it would have been much better! Time was called on my deploy phase, otherwise I would have grabbed Weapon of the Ingrate and pulled 4 pikes and 2 sabers back in the deck. We counted; I had 11 cards in the deck, and he had 12. :-( Still counting? This is game #2 that I should have won but didn’t because I’m a bad player. But this was a completely awesome game. He had me sign his Sense in memory of our little war. TL by 12 2(-6) PROS: This was a fantastic game. I played my strategy very well against him. CONS: Having time called just after my control phase ended. Timing out in the first place. Okay, okay... I came into this not wanting to suck as bad as I did at Pat’s tourney. At least I won a game today! GAME 4: EBO Capitals vs. Mike Sinclair’s Hunt Down w/ Please-Rape-Me Duels I hate playing Mike. He always beats me, even though it’s never by a lot. But I’ve never won a game against him. Before the game, I get all @#$%y with him in fun. I’ve got 5 characters, 4 of them pilots, and 2 of them spies. How cool is that! He didn’t start No Escape, so I signaled for Honor instead of cancelling Visage. Vader came to play on Hoth, and I lured him under the shield as I deployed Obi to his CC to flip him. Igar in Tempest 1 make short work of hero and Vader comes out of the base to flip again. Jedi Luke wants to see if he can survive longer than his mentor, so he visits the city in the sky next. All the while, EBO is set up, but I’m only draining at Hoth because Zuckuss, IG88 w/, and 4LOM w/ took control of Kiffex too early, and I’m not going anywhere near that little combo. He eventually gets Bossk out to Hoth and moves the Z-crew over. I know the true power of bounty hunter ships and realize that he is getting 4 destinies, but for some reason I stay there. I was hoping in those destinies he would get a dupe and lose it to Chasm, the little effect hiding on the corner of the table. BUT NO! I draw a 3 and a 2, and he draws 3 destiny 6 cards!!!!! And they’re all interrupts, so Chasm doesn’t touch them! I got royally screwed, and there was nothing I could do about it. He lost his droids, I lost nearly everything. I can’t do much against attrition of 20! I’m not immune to that. He pulled destiny 6 every time, and it was painful. Luke held his ground on CC the entire game until I knew I was gonna lose, so I left him alone with Igar. He pulls a couple destiny 6 cards again to my 5. It was fun, but painful! FL by 13 2(-19) PROS: Not losing by more CONS: Playing Mike Remember when I said I didn’t want to screw up like I did in Pat’s tourney? Well, it’s not looking good for our hero today. GAME 5: PalpyOps vs. Andy Marcantel’s MWYHL to 6 My starting hand had 3 docking bays in it. That’s not normal! I like playing Andy; he knows how to have fun. I easily set up Ralltiir, but it takes him 3 turns to begin training. Overseeing It Personally comes out a turn too late, so I don’t get to double my drains. Fett blocks his B-Wings at the system to flip me over, and he lands amidst the army. I soon realize he’s playing a version of Chris Shaner’s MWYHL that I lost to long ago before I really knew how to play. He’s holding Coruscant with 7 B-Wings and S-Foils! When I finally get Bossk, Zuckuss, and 4LOM, I take the trip to the center of the Old Republic. I also held onto a ghhhk. We battled over and over again, but my recurring bounty hunter ships and cool use of Res Luk was too much for him. He got beat off the planet, and Fett held control for the rest of the game. He couldn’t draw his test 5 destiny because he didn’t have a reserve deck (he was low on cards), and he couldn’t retrieve his 10 because of CHYBC. Too bad! I drained him out after a few turns. He’s always fun to play, and we chatted with the guys beside us. My losing streak brought me to the fun table! FW by 16 4(-3) PROS: I like Andy. He’s fun. And PalpyOps does it again. He was a couple places higher than me in round 3, so I’m glad I took it to him. Beating down the B-Wings CONS: Letting him control Ralltiir with his b-wings for a turn. GAME 6: EBO Capitals vs. John Towner He decided to concede the match to me before we started to go play Trek. I still think leaving StarWars for Trek is blasphemy or something, but hey, I’ve got 30 points and an even record at 3-3. FW by 30 6(+27) PROS: Hey, it’s 30 points! CONS: Leaving SW for Trek? Come on! Yes folks, we’re still going! Our 4 round / 8 game tournament continues. This is fun! We should do it more often. GAME 7: PalpyOps vs. Joel’s Profit M+T I just finished playing his brother Mike in game 3, and it was fun. I decide not to put Mara in the Aud Chamber. I set up quick, and he battled against 5 of my power 4, defense 4 royal guards and lost over and over again! I LOVE THE PREFECT’S OFFICE!!! He failed a Fallen Portal draw against a single royal guard at one point. Like before, there was a lot of battles on the ground, but neither of us took to space. He was unfortunately killing all of my characters, leaving me with fewer and fewer cards. DVDLOTS got lost cruising around DB 94, and I never bothered to find him. The constant killing and Profit DD did me in. This was another really fun game, and there was no way I could have won this game by doing it differently. I even tried to abyssian ornament for 5 with just a couple cards left in the deck, but I drew Palpy! DRAT! This was fun. FL by 11 6(+16) PROS: Another fantastic game. Putting the Prefect’s Office in the deck. CONS: I should have killed Han earlier. GAME 8: EBO Capitals vs. Van’s ISB with ORS Finally; and out-of-state player! This game was just ugly. I have never played against an ISB deck, so I already knew that this could suck for me. I don’t know how to play against it. On top of that, I got set up too late. He set up his drains big and fast on me. I was draining for 10, but he cancelled the 4 @ Kiffex with the Den Of Theives. I couldn’t find Strike Planning to stop him from cancelling drains, and he couldn’t find a trample to get rid of my undercover spies. I took out Bossk and Fett at the expense of the Spiral (it deploys as a react for 1 with EBO in effect!), and he never tried space again. He won the drain race because he beat me off the 4th marker, cancelling Menace Fades’ effect. It was a fun game, he was a good guy, and I’m glad I finally got to play against this deck type. FL by 5 6(+11) PROS: Finally playing an ISB deck. CONS: Losing to an ISB deck. So I almost scrubbed out. I guess it was borderline. I came 32nd out of 56, so I was right there in the middle again. My prize support of 1 CC and 2 DS2 packs along with a "grab pack" with Vaper Crall and DS2 commons (just what I needed) worked out great; I pulled a Jedi Luke! That was worth the $15. Thanks a lot to AZG for hosting us on this late event, Mike Girard, Brandon Allen, and Jay Webb for running an amazing tournament, and everyone else that helped out for doing so. I wish I could have recorded the top 10 scores, but I didn’t get them all. Brett Kitani took 6th place overall. I stayed after for the final confrontation, and after the dust settled, Kevin Shannon beat Brian Hunter to take sole possession of 1st place and the entire BB StarWars set. They agreed before the match to give 2nd place the set of Reflections and 1st place everything else. I’m pretty sure that was the arrangement; we couldn’t hear what they were saying over everyone talking! j/k. Thanks a lot for a great time! The Good: * Arizona Gamer for hosting the event * Michael Girard (Gold 120) for running a HUGE yet flawless tournament * Kevin Shannon for winning the thing * Brett Kitani for placing 6th overall * All the out of towners that made the trip, especially Clint Hays, Kevin Shannon, and Brian Hunter. * Everyone who stayed at AZGamer from 8am til 9:30pm for the whole shbang. The Bad and The Ugly: * Me for scrubbing hard * P.H. for placing lower than me - When he said he was having a Steve day, he meant it! * Mike Sinclair for constantly saying penis throughout the day ;-) * The traffic on I-17 for making me late (8:45) Thanks for reading.

See also

Sources

References

  1. ↑ phoenix-mega-tournament-11-4-00, DeckTech (Steve "BlackViper" Marshall, 5 November 2000). Preservation copy: GitHub Pages.