Senator Jar Jar Binks (V) (Virtual Set 16)
Players Committee / Virtual — not a Decipher card.
| Title | Senator Jar Jar Binks (V) |
|---|---|
| Side | Light |
| Type | Character |
| Set | Virtual Set 16 (Original) |
| Rarity | [[Rarity|]] |
| Uniqueness | Unique |
| Destiny | 2 |
| Power | 3 |
| Ability | 3 |
| Deploy | 2 |
| Forfeit | 4 |
| card_uid | vs16o |
| Version | virtual |
| Printings | Virtual Set 16 (Original) (slip 02) — this page |
Senator Jar Jar Binks (V) is a Light Character from Virtual Set 16 (Original).
Card Text
Agendas: justice, order. At same and related sites, vehicle weapon destiny draws are -2. Once per turn, may Deploy on table from Reserve Deck; reshuffle an electropole, a Naboo location, or a vehicle. If at Senate, may place Jar Jar and a Political Effect out of play.Game text transcribed from VirtualCards16.pdf slip (CDN legacyblocks / IA Resources/virtual). Official text as of August 15, 2008. Triangles (A/C/S/X ICON KEY letters) expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle). Uniqueness bullet shown as (*). Other slip icons named when clear (Episode I, Senate, Naboo, Warrior, Pilot, permanent pilot, permanent weapon, Independent diamond, grabber, maintenance).
Lore
Notes
Virtual Original-era printable slip (Virtual Set 16 / Revenge Of The Sith). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play. Original concept by Brian Herold (Minnesota States 2006) printed on slip. Slip footer sleeve name: General Jar Jar.
See Also
Sources
- VirtualCards16.pdf (CDN legacyblocks) — Official text as of August 15, 2008; slip 02
- VirtualCards16.pdf (IA)
- Decipher base / sleeve: General Jar Jar (slip footer); virtual title Senator Jar Jar Binks