Perimeter Scan (V) (Virtual Set 13)
Players Committee / Virtual — not a Decipher card.
| Title | Perimeter Scan (V) |
|---|---|
| Side | Light |
| Type | Used Interrupt |
| Set | Virtual Set 13 (Original) |
| Rarity | [[Rarity|]] |
| Uniqueness | |
| Destiny | |
| card_uid | vs13o |
| Version | virtual |
| Printings | Virtual Set 13 (Original) (slip 10) — this page |
Perimeter Scan (V) is a Light Used Interrupt from Virtual Set 13 (Original).
Card Text
If two related unique (*) sites are on table, Deploy on table from Reserve Deck; reshuffle the related system. OR Peek at a face down card on table. OR If a character or starship's power was just reduced, reset that card's power to its printed power for remainder of turn.Game text transcribed from VirtualCards13.pdf slip (IA Wayback). Official text as of July 22, 2007. Triangles/ICON KEY expanded per sheet RULE CARD ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle). Uniqueness bullet shown as (*). Other slip icons named when clear (Empire, Rebel, Light Side, Dark Side, Episode I, Outpost).
Lore
Notes
Virtual Original-era printable slip (Virtual Set 13 / Remote Outpost). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.
See Also
Sources
- VirtualCards13.pdf (Internet Archive, 24 October 2007) — Official text as of July 22, 2007; slip 10
- Decipher base: Perimeter Scan