Orrimaarko (V) (Virtual Set 12)

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Players Committee / Virtual — not a Decipher card.

Info
TitleOrrimaarko (V)
SideLight
TypeCharacter
SetVirtual Set 12 (Original)
Rarity[[Rarity|]]
UniquenessUnique
Destiny
Power4
Ability4
Deploy5
card_uidvs12o
Versionvirtual
PrintingsVirtual Set 12 (Original) (slip 17) — this page
Decipher printing: Orrimaarko. Modern / Block-era Virtual packaging may differ; this page is the Original-era Remaster slip from Virtual Set 12.

Orrimaarko (V) is a Light Character from Virtual Set 12 (Original).

Card Text

Once per game, may Take into hand from Reserve Deck; reshuffle a rifle and/or an Interrupt with "scout" in game text. Unless Undercover, while alone at an exterior site, opponent's weapon destiny draws here are -2. Immune to attrition < 4.Game text transcribed from VirtualCards12.pdf slip (local Remaster PDF; CDN + IA Sources). Official text as of January 9, 2007. ICON KEY letters/triangles expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle; grabber and maintenance-cost icons named when present). Uniqueness bullet shown as (*). Other slip icons named when clear (permanent weapon, Episode I, Force, set symbols, Republic, Endor, Hoth, Death Star II, Coruscant, Special Edition, Virtual Set 3/9). FORCE-SENSITIVE printed on slip. Up-triangle expanded.

Lore

Notes

Virtual Original-era printable slip (Virtual Set 12 / Martyrs & Magistrates). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.

See Also

Sources