Michael Josem Victorian State Championships (tournament report)

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Michael Josem Victorian State Championships (tournament report) is the tournament report Michael Josem posted on DeckTech on 23 May 2000 about 2000 Victorian State Championship.[1] Michael Josem won the 2000 Victorian State Championship in Australia, going 6–0 (12 (+147)) with a Profit Odds deck ('POAS') and a Dark deck designed by Stuart Jones, finishing 40 differential ahead of the other undefeated player, Donno.

Report info

Games

Games as the author describes them; margins are as stated in the report.

Round Opponent Author's deck Opponent's deck Result Margin
1 — Light Profit Odds 'POAS' Ralltiir Ops with sleens Win ('someone from Ballarat/Bendigo (i forgot the name)') +38
2 Stuart Jones Dark Dark (Stuart Jones' design) — Win (both played the same Dark deck design; Jones finished 6th) +11
3 David Huberman Light Profit Odds 'POAS' Hunt Down with TIE Defenders Win (report writes 'David Huberman' and 'Dave') +43
4 Rodney Lee Dark Dark (Stuart Jones' design) EPP beatdown (Obi-Wan's Hut/Tosche Station) Win (Lee finished 5th) +24
5 Luca Costanzo Dark Dark (Stuart Jones' design) Hidden Base with EPPs and Figrin Win (author was meant to play Light this round (pin mix-up)) +13
6 Daniel Robertson Dark Dark (Stuart Jones' design) Obi-Wan's Hut/Tosche Station mains Win +18

Other results named in the report

Original report

b-victorian-state-championships-b

  • Author: Michael "Joz" Josem
  • Published: May 23, 2000
G'day, Kev harassed me into writing a tourney report, so I figured I might as well send it here too. For light, I was playing a cool Profit Odds deck I've called 'POAS' POAS stands for Profit Odds And Stuff (and some half-decent destiny 5 effect too) This is pretty much the deck I played (and won with) at my states, but with a few changes I reckon it needed. It was designed for a meta heavy with Raltiir Ops and Tatooine:Aliens, and throughout the day it had an average winning differential of over 40. It worked rather nicely, and owes a lot to Scott Lingrell's deck 'Juz's Revenge.' light 000523 poas.deck - Tue May 23 15:45:24 2000 Unknown Type: Dagobah: Yoda's Hut Jabba's Palace: Audience Chamber Rendezvous Point Tatooine: Jabba's Palace 2 Tibrin Characters (17) 2 8D8 Ardon 'Vapor' Crell 2 Artoo Han Solo Leesub Sirln 2 Leia With Blaster Rifle 2 Luke With Lightsaber 2 Obi-Wan With Lightsaber Romas 'Lock' Navander Tawss Khaa Wedge Antilles Wioslea Starships (5) Gold Leader In Gold 1 2 Lando In Millennium Falcon Spiral Tantive IV Interrupts (12) Glancing Blow Lost In The Wilderness Punch It! 2 Shocking Information Skywalkers 3 The Signal 3 Transmission Terminated Effects (19) A Gift Bacta Tank Battle Plan Bo Shuda Demotion Draw Their Fire Mechanical Failure 4 Never Tell Me The Odds Order To Engage 2 Projection Of A Skywalker Uh-oh! Uncontrollable Fury 2 What're You Tryin' To Push On Us? Wise Advice Unknown Type: You Can Either Profit By This... / Or Be Destroyed ------------------------------------ Use Tibrin to get back stuff, and once you get Lando out there, you should be able to draw 3 battle destiny per battle (since they gotta battle due to Order TO Engage), and you can get Punch It! back every turn you play it. Throw either Wedge or Romas in as a pilot (Consider playing Toryn if you need to as well, possible in place of Tawss Khaa or Leesub), and keep yoru odds total up. Artoo can do a gift, which will hurt Odds, as will Signalling for Battle Plan early. Start Uh-Oh!, thereby preventing the first turn Hunt Down flip on Jabba's Palace, and don't release Han until you've got your opponent dead (and retrieve 10 force when needed). Demotion messes with Vesden, and try to grab odds. Plenty of EPPs to send on suicide runs, especially with Mechanical Failure + Romas to kill those irritating AT-STs (though Trample is kinda mean) Since it is mostly inserts, the force issues against a Tatooine/Tat:JP start is not such a problem, and Artoo and Luke are both deploy -2. Use BoShuda to protect Wioslea or Ardon Crell (who deploys free) or Leesub, and Order To Engage to evict the Dark Side from the Audience Chamber. Little duelling protection, except for Glancing Blow, 'cause that's all you need with some decent destiny draws, and Glancing Blow is nice with some beatdown anyway. Simply don't fight Vader w/ Luke/Obi-Wan if they got Epic Duel out. If they do get Mara or someone otu to Jabba's Palace for an early drain, use Projection and Battle Plan to slow the damage, and once you get A Gift out there, you shouldn't have a problem. LITW is very nice against a HuntDown deck that is lured by the prospective drain of 2 or 3 at Jabba's Palace. Effective use of BoShuda and Uh-Oh! will win you games. A change you might look at making is to add in the Hologameboard, and switching Bacta Tank out for the Savrip, and usign Transmission Terminated to help protect whatever you leave to drain there. Naturally, you start Uh-Oh!. ---------------------------------------------------------------------------- -------------------------------------------- Anyway, onto the games: Game 1, Light vs someone from Ballarat/Bendigo (i forgot the name) He started with Ralltiir Ops, but I got a decent draw, though I did get 2xTransmission Terminated in my opening hand. I was soon inserting, used 8d8 to complete A Gift (didn't draw Artoo until later), Leesub/Wioslea in the Audience Chamber with Boshuda, and I got Lando In Falcon and Wedge over to Raltiir via Tibrin. He was playing with a bunch of sleens, which he deployed whenever he deployed a site, but not once got a site from reserve deck, and never flipped until the end of the game. He threw a star destroyer or two at Lando, but the Spiral sped to its rescue, only to die in the battle. Some shocking information from Raltiir early in the game allowed Lando to follow his destiny later, destroying a star destroyer with a tracked destiny 5. Inserts finished him off, and I freed Han and did damage with Profit with Han and EPP Obi at the Audience Chamber, with EPP Luke and the high destiny aliens and Luke at Jabba's Palace. In addition, Lando ran off to Tibrin, while the Tantive 4 went to Raltiir to protest against the subjugation and to enjoy the power +1 bonus.  :) I finished the game with 0 cards in lost pile thanks to the retrieval of 10 force, and him not force draining once all game. Vader did make an appearance on Raltiir, but he got really cranky, and his uncontrollable fury ate him up, especially knowing that Luke and Obi were on Tatooine, and he wasn't. Full win by 38 - 2+38 After this game, having had a chat to some of the other players, I found out that there were like 10 games with wins by over 30 force - Some real massacres. Game 2, Dark vs Stuart Jones. We were playing the same Dark decks, which we both knew were really strong. On the decklist form, Stuart called his version 'If you beat this deck, you cheated,' which was quite appropriate. Anyway, in our game, I got a good draw, holding both Battle Plan and Oppressive Enforcement in hand, and soon after Twileking for TBHTP to effectively stop his Sense and Alter. I made a mistake early on in not flipping my objective when I should have, but in the end 3 destiny draws of 6 (two deliberate, one after a shuffle) won the game by 11 force. Stuart ended up in 6th place. Full win by 11 - 4+49 Game 3, Light vs David Huberman Dave was my apprentice in the beginners tournament last year, and kindly won a GOTM T-Shirt for me, which was nice. Basically, my deck was too fast for his Hunt Down, and I again managed to draw 2 Transmission Terminateds into my opening hand. Consequently, he was doing no force loss to me, and my starships drawing battle by themselves (or with a pilot) and Draw Their Fire beat up his TIE Defenders. In the end, I threw down Tibrin and occupied it to throw more cards to my lost pile so I could retrieve as much as possible when I freed Han, and I used Obi-Wan and Luke to beat on Mara Jade in the Audience Chamber when I had no aliens in there. Resistance was nasty since he occupied 3 battlegrounds when it came up once (Vader w/ POTF at the Meditation Chamber), but my starships cleaned up his solitary TIE Defenders. Full win by 43 - 6+92 Game 4, Dark vs Rodney Lee Rod's a pretty decent player, and I think at this stage he was also undefeated. However, he deployed EPP Han w/ Chewie and Wedge and the Tantive 4 to the Death Star, which I ignored courtesy of CHYBC. Ben and Luke were slaughtered on Tatooine, and Rodney drew up early to prevent me from returning my hand (of like 12 cards) with Reactor Terminal. His deck was meant to be a massive beatdown, but it simply couldn't drain, especially after CHYBC. Once he deployed half his hit force, he simply had no way to deal with my guys who couldn't be beatdown by a fully fledged EPP team, let alone half of one. Ben and Luke got hammered by IG-88 and 4-LOM in particular - From memory, over the whole tournament, my IG-88 captured 3 Bens and 2 EPP Lukes, which was a good result for him. And now Chris Janiak reckons I should remove him...pfft. Also, Rodney finished the tournament in 5th place. Full win by 24 {but i still had 12 cards in hand....} - 8+116 Game 5, Dark vs Luca Costanzo As it turns out, I was supposed to play my light deck here, but before the parings were announced, Kev asked me to pick a hand (one of which contained a dark pin and the other a light pin), I picked the dark pin, and assumed that that was to be side, but apparently it was supposed to be Luca's. Either way, I played Dark here, and Luca's Hidden Base w/ EPPs and Figrin simply couldn't deal with a 3 walkers and Choke Vader chasing them whereever they went on the ground. Obi-Wan borrowed Yoda's Gimer Stick, and EPP Luke sliced my only Vader once, but he was successfully Evadered, tracked back to hand, and re-deployed to ensure that the Damage from Order To Engage was negligble. Tarkin and a couple of other dudes went to drain at a 2/0 with a POTF, and Search And DEstroy sped the game up - Eventually, Luca was effectively draining for 0, and I was draining for 6 once I killed off Obi, and that was it. Fortunately, Yoda's Gimer Stick kept turning the site he was at into a non-battleground site, so S+D kicked in even though Obi was out. Full win by 13 - 10+129 I had been in 1st place since the end of game 3, but it was now into the business end of the toruney - One last game, against Daniel Robertson Game 6, Dark vs Daniel Robertson He also started, like Rodney, with Obi-Wan's Hut and Tosche Station, so I decided to let him do something. He waited longer than I could, so i deployed the Avenger, Devastator, Dengar in Ship and Boba in Ship with pilots to Coruscant, and POTF too. Next turn, I took over the Cantina with a bunch of dudes, and he was draining for 0. Ben and Luke were mucking about on Tatooine running back and forth, as I was soon able to get a walker, plus Commadner IGar to Obi's Hut for two battle destinies. He eventually deployed the Falcon w/ Leia and Captain Han, so I had to battle it, and he played Punch It and I Know to add destiny. I forfeited a few dudes, and he lost EPP Leia to attrition, and he ran away. Consequently, Zuckuss in Mist Hunter with a tracked destiny 6 cleared out Han, and thereafter I was able to drain for free, while he was curtailed by Battle PLan and also the simple fact that there was nowhere from him to drain. Full win by 18 - 12 + 147. At the end of the tournament, I was ahead of Donno (the only other undefeated player) by 40 diffential, so that was that. There was talk of a 7th or 8th game, but we simply ran out of time. Anyway, it was good fun, and only one person dropped out, which was good. Kev ran a good tournament, and as far as I know, only California has been larger (with 57 people) Props: Stu for building a bloody good dark deck Everyone I played for 6 decent games Kev, for not making a single bad ruling on any of my games Dono for coming second Scott Lingrell for the original inspiration for the light deck Everyone else for turning up Russel Crowe for putting in a good performance in Gladiator, which I went and saw with Rod afterwards Slops: The venue owners who needed us out by 5pm Decipher for not releasing a CRD The train line for producing a timetable that makes it look like there's a 7:10am train when there isn't (and for confusing me into thinking Sunday was Saturday) Have a good one, Mike J ---- joz@swccg.com --------------------------------------------------- CORPORATION, n. An ingenious device for obtaining individual profit without individual responsibility. -- Ambrose Bierce --------------------------------------------------- For sale: One premiere, black bordered, limited, uncut SW:CCG sheet with uncommon cards on it. Contact me if you want it! --------------------------------------------------- e-mail crd@joz.8m.com for the latest Current Rulings Document to be automatically e-mailed to you

See also

Sources

References

  1. ↑ b-victorian-state-championships-b, DeckTech (Michael "Joz" Josem, 23 May 2000). Preservation copy: GitHub Pages.