Mercenary Armor (V) (Virtual Set 7)

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Players Committee / Virtual — not a Decipher card.

Info
TitleMercenary Armor (V)
SideLight
TypeDevice
SetVirtual Set 7 (Original)
Rarity[[Rarity|]]
UniquenessRestricted (2)
Destiny
card_uidvs7o
Versionvirtual
PrintingsVirtual Set 7 (Original) (slip 07) — this page
Decipher printing: Mercenary Armor. Modern / Block-era Virtual packaging may differ; this page is the Original-era Remaster slip from Virtual Set 7.

Mercenary Armor (V) is a Light Device from Virtual Set 7 (Original).

Card Text

Deploy on your alien without armor or a Rebel. This character is a spy, has armor = 4, and its immunity to attrition is +2. While opponent has a Black Sun agent, gangster, smuggler, spy, or thief on table, your destiny draws are +1. Once per turn, may take into hand from Reserve Deck; reshuffle Undercover.Game text transcribed from VirtualCards7.pdf slip (IA Wayback). Official text as of December 4, 2006. Triangles/ICON KEY expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle). Uniqueness bullet shown as (*).

Lore

Notes

Virtual Original-era printable slip (Virtual Set 7 / Shadows Of The Empire). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.

See Also

Sources