Lieutenant Tarn Mison

From SWCCG Wiki
Jump to navigation Jump to search












Info
TitleLieutenant Tarn Mison
SideLight
TypeCharacter — Rebel
SetSpecial Edition
PublisherDecipher
EraDecipher era
RarityR
UniquenessUnique
Destiny3
Power1
Ability2
Deploy2
Forfeit4
IconsPilot
GEMP ID7_30
VersionsDecipher — this page (7_30)

Lieutenant Tarn Mison is a Light Character (Rebel) from Special Edition.

Card Text

Deploys -1 aboard your unique (•) Rebel starfighter. Adds 2 to power of anything he pilots. When starfighter he pilots fires a starship weapon, characters aboard target are forfeit = 0 for remainder of turn.

Lore

Former Imperial pilot. Joined the Alliance shortly after the Battle of Yavin. Flew cover for Bright Hope during the evacuation of Hoth. Expert marksman.


Anagram

Tarn Mison rearranges Martinson.[1] Bill Martinson was a Decipher designer, credited with additional design on the Jedi Knights TCG.[2]

Rulings

  • Consider a Dark character inside a starfighter or vehicle that is landed inside a capital starship. That character is also aboard the capital starship, and still becomes forfeit = 0 when Tarn's starfighter fires at the capital starship.[3]
  • If the attempt to fire a starship weapon is canceled, Tarn does not cause the characters aboard the target to become forfeit = 0.

Sources

References

  1. ↑ Anagramed Decipherians at oocities.org (GeoCities mirror). Preserved copy: Internet Archive, 8 October 2026.
  2. ↑ Jedi Knights Trading Card Game rulebook (credits), Decipher (2001). Preserved copy: Internet Archive, 20 August 2001.
  3. ↑ Scomp: Lieutenant Tarn Mison; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive