Joe Fox Intercepter
Joe Fox Intercepter is the Dark constructed list Joe Fox posted on DeckTech.[1]
Deck info
- Player: Joe Fox
- Published: 25 July 2000 (DeckTech)
- Published title: Intercepter
- Format: Premiere - Death Star II
- Side: Dark
- Starting Card: Wakeelmui
- Starting Effect: Combat Response
- GEMP Importable deck: Download (omits DS-181-2: not in GEMP)
- Strategy: Tie Intercepters. My first try at a dark space deck.
Decklist
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Character
Weapon Starship
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Location
Effect
Interrupt |
The post also lists 1x DS-181-2, which matches no known card; it is shown as posted and counted in the published total.
Original post
Intercepter
- Author: Joe "JoeCool144" Fox
- Published: July 25, 2000
- Rating: 3.5
- Description: Tie Intercepters. My first try at a dark space deck.
Strategy
To show you the strategy, im gonna go through the deck and explain. Starting Wakeelumai Twilek Combat Response This is so I can get sinear fleet systems going. Combat response is for the sabers.
Locations
Death Star Death star War Room Dagobah Cave Imperial Square These four are for good activation, cant always rely on the opponent or your systems.
Yavin 4 Tatooine Hoth They give me two Icons and yavin and hoth can be used with imperial decree.
Kuat (the react text is cool and this card is cool with wakeelumai)
Kiffex Kashyyyk Sullust These are all drain 2, if I can get chrianeau out then they will be even better.
Characters
DVDLOTS Darth Vader x2 Mara Jade x2 Fett With Gun My ground guys, Can hold a site on their own and each one has at least one weapon in this deck.
Admiral Chiraneau DS-181-2 DS-181-3 Major Turr Phennir Baron Soontir Fel My imperial pilots. All are cool.
Starships Tie Intercepter x10 Power 5 with all power to weapons.
Avenger Devastator Chimaera Accuser Visage The above are my ties backup
Zuckuss In Mist Hunter Dengar In Punishing One These two stop attrition and cause yours to hurt them more. Great together.
Saber 1 Saber 2 Saber 3 Saber 4 Saber squadron rules.
Weapons Vader's Lightsaber x2 Mara Jade's Lightsaber For my ground guys.
Effects
Imperial Decree Stop big drains. Dreaded Imperial Starfleet Cancel a few drains. Reactor Terminal Sienear Fleet Systems x2 ok, you set these up on wakeelumai early to get some force retrieval most of the game.
Interrupts
Short Range Fighters Retrieve 10 with sienear then 10 more with this. All Power To Weapons x4 Those ties are pwoer 5 each
Twi'Lek Advisor Get out decree or somethin else.
Point Man Cancels some gay cards.
ok, you start wakeelumai and get out SFS. Then you deploy ties and retrieve and drain. If they come to fight, play all power to weapons to have power 5 ties. Eventually you should overpower them and retrieve enough to win the game.
Original card list
Starting
Wakeelumai
Twilek
Combat Response
Locations
Death Star
Death star War Room
Dagobah Cave
Imperial Square
Yavin 4
Tatooine
Hoth
Kuat (the react text is cool and this card is cool with wakeelumai)
Kiffex
Kashyyyk
Sullust
Characters
DVDLOTS
Darth Vader x2
Mara Jade x2
Fett With Gun
Admiral Chiraneau
DS-181-2
DS-181-3
Major Turr Phennir
Baron Soontir Fel
Starships
Tie Intercepter x10
Avenger
Devastator
Chimaera
Accuser
Visage
Zuckuss In Mist Hunter
Dengar In Punishing One
Saber 1
Saber 2
Saber 3
Saber 4
Weapons
Vader's Lightsaber x2
Mara Jade's Lightsaber
Effects
Imperial Decree
Dreaded Imperial Starfleet
Reactor Terminal
Sienear Fleet Systems x2
Interrupts
Short Range Fighters
All Power To Weapons x4
Twi'Lek Advisor
Point Man
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See also
Sources
- Intercepter, decktech.net
- Intercepter, stephenskilton.com
- Intercepter (GitHub Pages)
- Intercepter (Wayback of decktech.net)
References
- ↑ Intercepter, DeckTech (Joe "JoeCool144" Fox, 25 July 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.