Imperial Code Cylinder (V) (Virtual Set 12)
Players Committee / Virtual — not a Decipher card.
| Title | Imperial Code Cylinder (V) |
|---|---|
| Side | Dark |
| Type | Used Or Starting Interrupt |
| Set | Virtual Set 12 (Original) |
| Rarity | [[Rarity|]] |
| Uniqueness | |
| Destiny | |
| card_uid | vs12o |
| Version | virtual |
| Printings | Virtual Set 12 (Original) (slip 34) — this page |
Imperial Code Cylinder (V) is a Dark Used Or Starting Interrupt from Virtual Set 12 (Original).
Card Text
USED: Take into hand from Reserve Deck; reshuffle Executor: Control Station, Homing Beacon, or Kessel. STARTING: If Conference Room on table, Deploy on table from Reserve Deck; reshuffle Ord Mantell, Death Star: War Room, There Is No Try, and two always Immune-to-Alter Effects (except Endor Shield or You Cannot Hide Forever). Place this Interrupt in Lost Pile.Game text transcribed from VirtualCards12.pdf slip (local Remaster PDF; CDN + IA Sources). Official text as of January 9, 2007. ICON KEY letters/triangles expanded per cover ICON KEY (A=Immune to Alter; C=Immune to Control; S=Immune to Sense; X/pilot-power = Adds X to power of anything he/she pilots; up-triangle = Take into hand from Reserve Deck; reshuffle; down-triangle = Deploy on table from Reserve Deck; reshuffle; grabber and maintenance-cost icons named when present). Uniqueness bullet shown as (*). Other slip icons named when clear (permanent weapon, Episode I, Force, set symbols, Republic, Endor, Hoth, Death Star II, Coruscant, Special Edition, Virtual Set 3/9). Up/down triangles expanded; always A Effects = always Immune-to-Alter Effects.
Lore
Notes
Virtual Original-era printable slip (Virtual Set 12 / Martyrs & Magistrates). Overlay for the cited Decipher card where applicable. Not valid for current Standard / Modern Virtual play.
See Also
Sources
- VirtualCards12.pdf (Internet Archive, 24 October 2007) — Official text as of January 9, 2007; slip 34
- VirtualCards12.pdf (res.starwarsccg.org CDN)
- Decipher base: Imperial Code Cylinder