Clayton Atkin Skrillings El Carbon

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Clayton Atkin Skrillings El Carbon is a Dark constructed list published on Red 32's Star Wars CCG Site as Skrillings El Carbon. Clayton Atkin posted it on 25 April 2000.

Deck info

Decklist

Objective

Character

Creature

Device

Starship

Location

Effect

Interrupt

Strategy

"I can't believe you won with that deck." That's the phrase I've heard the most since winning the SWCCG California State Championships. If you sit back and think about it, its really no surprise at all. There were really only 3 cards I was worried about running into to counter my strategy. Alter: If you can keep Scum and Villiany off the table, I won't be able to keep regenerating my cards every time I initiate battle. In 2 out of the 3 games I played with this deck, I hit my opponent with 6 or more inserts throughout the game because I was able to keep getting them back. Grimtaash: This card, more than any other, could have wrecked my day. Because of the way I play this deck, I always waited for my opponent to deploy something before I went to work. Surprise was a HUGE factor. Grimtaash would have taken away the surprise, and a few cards out of my hand for my trouble. Don't Forget the Droids: The single best counter to dark side odds. If my opponent has this in their hand, there is no fear when activating. In tournaments that I attended leading up to the Championships, I only faced 1 person who was playing with this card. The only way to counter this, is to grab the first one they play with There'll Be Hell to Pay, and hope they run out of DFTD's before you run out of 3720 To 1. I did run into these cards, but it was a different one in each game. Not a single deck that I saw carried all 3 counters. Another interesting fact, all 3 people that I defeated with this deck finished in the top 10 of the championships. Sean Pon (9th) Alfred Dong (8th) and Shawn Ely (5th). Now forsome strategy. Start with There is No Try as your starting effect against everything except Hidden Base (Security Precautions) and Operatives (Battle Order). Use your 3 floating Twileks to get the effects you need as soon as possible. Once Battle Order and Imperial Arrest Order are on the table, you've got control of the game. You don't have to worry about Nebruning Mains, and for them to do anything, they'll have to activate force....thus running the chance of being hit with 3720 to 1. While Pote is in the Audience Chamber (which you can pull out of your deck with the Objective) and Scum and Villiany is out, your little Skrillings turn into deploy 1, power 4 beasts which can put the hurt on any Mains and Toys posse.

See also

Sources


References