Catman421 Bombing Run (MISC) (V1)
catman421 Bombing Run (MISC) (V1) is a Dark constructed list published on Game Players Network.
Deck info[edit]
- Player: catman421
- Published: 17 January 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Theed Palace
- Side: Dark
- Starting Card: Death Star II: Throne Room
- Strategy: Death Star II: Throne Room
- GEMP Importable deck: Download
Introduction[edit]
This is my first attempt at a bombing run deck. Please rate, but not too low.
The published list has 56 cards.
Decklist[edit]
|
Character
Weapon
Starship
Location |
Effect
Interrupt
|
Strategy[edit]
Basically, i play sienar fleet formy starting effect so i can retrive force from the very beginning. Since i have put 3 copys of Twi'lek adivsor, and i generate a lot of force, grabbing the other effects will not be hard (it'd be a lot easier if there was an objective, but there isnt) I have SAC in the mess with my opponents game strategy (Any force lost can be easily retrieved). All the interupts in the deck (except twi'lek adivsor) either retrives force or increases the punishment on my opponent. Dreaded starfleet can cancel a force drain, a return to base can keep a lost starship from hitting the lost pile. Tenticle is another card that screws with my opponents strategy. Any deck that uses many copies of one interrupt will have problems. Reactor Terminal is critical in the early part of the game. It allow you to draw without have problems, since you can toss the cards back into your reserve deck, if they arent needed at the time. The proton bombs are a nesseary part of the bombing run strategy. The defensive shields can be changed to reflect your opponents deck.
See also[edit]
Sources[edit]
- Bombing Run (MISC) (V1) (Wayback, 20051102154456)
- GPN Star Wars Decks page 40 (Wayback, 20050430203312)