Undercover
(Redirected from Card:2 40)
| Title | Undercover |
|---|---|
| Side | Light |
| Type | Effect |
| Set | A New Hope |
| Rarity | U2 |
| Uniqueness | Unrestricted |
| Destiny | 5 |
| card_uid | 2_40 |
| Version | printed |
| Printings | A New Hope — this page |
For the Dark Side card, see Undercover (Dark).
Undercover is a Light Effect from A New Hope.
Card Text
Deploy on your spy at a site and cross spy to opponent's side. Spy is now Undercover. During your deploy phase, may voluntarily 'break cover' (lose Effect) if at a site. (Immune to Alter.)
Lore
Alliance Intelligence expends considerable resources to infiltrate the Imperial military bureaucracy, but the ISB's security sweeps make these shadowy operations dangerous.
Rulings
- If the character is persona replaced by a non-spy version, Undercover is lost and the character ceases to be Undercover.[1]
- The Undercover character prevents the opponent from Force draining at same site, and allows the owner to deploy to same site even without presence or Force icons. These benefits are the same even if the Undercover character is a droid.
- The Undercover character is inactive (for example it does not participate in battles) but outside of battle it may be targeted by Interrupts and anything that could make it dueled, hit, or lost.
- The owner may voluntarily break cover during their deploy phase.
- If the character's cover is broken (either voluntarily or by another card such as Lt. Pol Treidum), then Undercover is lost.
Pulled by
Counterpart
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Effect: Undercover, A New Hope, U2
References